Fire Elemental Warrior (5e Subclass)
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Fire Elemental Warrior
- Circle Spell
You gain additional spells which are druid spells, they are always prepared and don't count towards the number of spells they can prepare each day.
|5th||chromatic orb (Only able to use fire damage)|
|7th||flame blade (level 2)|
- Fire Slash
Stating at 2nd level when you make an attack of opportunity you can replace the damage type of the weapon with fire damage.
- Fire Skin
When you reach 6th level you can, as a bonus action, surround yourself, your weapons and everything you are carrying with fire. You and your equipment take no damage from this fire. Any creature that you hit with a melee weapon attack takes an additional 1d6 fire damage. If you successfully grapple a creature whilst surrounded by fire they take 1d6 fire damage when you grapple them and at the start of each of their turns. Anyone who hits you with an unarmed strike also takes 1d6 fire damage. You shed light up to 30 feet. Attacks against you have advantage but do 1d6 less damage. You can do this a number of times equal to your wisdom modifier (Minimum of once). You regain all uses of this after you finish a long rest.
- Fire Guardian
When you reach 10th level you can cast Conjure Elemental, choosing a Fire Elemental. You can do this once per Long Rest at 10th level and twice at 15th level. (You can only have 1 elemental summoned at any time using this feature)
- Elemental Form
When you reach 14th level you can, as an action, alter your physical form and everything you are wearing/ carrying to be maid of fire. In this form you can hover at your walking speed, you can pass through the smallest gap, you are immune to all but psychic and thunder damage, you are immune to all conditions. Anything that you touch whilst in this form takes 1d6 fire damage and if it is flammable it ignites. You can do this once per Long rest.