Eyesaur (5e Creature)

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Eyesaur[edit]

Medium monstrosity, chaotic evil


Armor Class 11
Hit Points 8 (2d8)
Speed 15 ft.


STR DEX CON INT WIS CHA
16 (+3) 12 (+1) 10 (+0) 8 (-1) 13 (+1) 9 (-1)

Senses 60ft. passive Perception 11
Languages
Challenge 1 (200 XP)


Multiple Heads The Eyesaur has ten heads. Because of this, the Eyesaur has advantage on saving throws against being blinded, charmed, deafened, frightened, stunned, and knocked unconscious.

ACTIONS

Slam.' '' +2 to hit, reach 5 ft., one target. Hit: 10 (1d10+5) bludgeoning damage.

Bites.' '' +1 to hit, reach 5 ft., one target. Hit: 5 (1d10) peircing damage


This creature is a large, quadrupedal, red-skinned creature with ten humanoid heads. Legend says that the first Eyesaurs were made from ten victims by a powerful necromancer.



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