Eviscerator (3.5e Prestige Class)

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This Article Adopted By
Date Adopted: December 26, 2011
Status: Work in Progress


You won't feel much, this will be a quick death...
—Human Eviscerator


Entry Requirements
Alignment: Any
Base Attack Bonus: +8
Race: Any
Skills: Spot: 12 Ranks
Feats: Improved Critical, and Weapon Focus on the same melee slashing weapon.
Spellcasting: None
Special: A character must have confirmed at least 20 critical hits before taking this class.

Hit Die: d12
Table: Eviscerator

Level Base
Attack Bonus
Special Abilities
1. +1 +2 +0 +0 Eviscerate, +2 Dex
2. +2 +3 +0 +0 Greater Critical +1
3. +3 +3 +1 +1 Spot Weakness, Skill Focus( Spot) +3
4. +4 +4 +1 +1 Greater Critical +2
5. +5 +4 +1 +1 Point Out Weakness
6. +6 +5 +2 +2 Greater Critical +3, Improved Skill focus (spot) +6
7. +7 +5 +2 +2 Find Weakness
8. +8 +6 +2 +2 Greater Critical +4
9. +9 +6 +3 +3 Expose Weakness, Critical Mastery, Greater Skill Focus (spot) +9
10. +10 +7 +3 +3 Greater Critical +5 , Sinister Evisceration

Class Skills (4 + Int modifier per level)
Balance (Dex), Bluff (Cha), Climb (Str), Concentration (Con), Craft (Int), Handle Animal (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Ride (Dex), Search (Int), Sense Motive (Wis), Spot (Wis),Survival (Wis), Swim (Str), Tumble (Dex), Use Rope (Dex).

Class Features[edit]

Eviscerate: When you roll a natural 20 You can also cut off enemies limbs, on an attack roll, you eviscerate your enemy(cut open their stomach making their organs spill out). The enemy is then considered to be Exhausted and begins to bleed at 5 hit points per Round. Heal Check of DC14 + Eviscerator class level + Dex mod to stop the bleeding. This Ability does not work on enemies not subject your critical hits.

Greater Critical: At 2nd level, an Eviscerator becomes so adept at dealing damage with their weapon they do even more damage on a critical hit giving them a +1 bonus on Critical Multiplier. This bonus rises to +5 when the Eviscerator reaches 10th level.

Spot Weakness: The Eviscerator makes a spot check equal to the target's AC bonus. If he passes, he gains a bonus of +1 to his base threat range. This ability stacks stacks with other effects like Improved Critical.

Point Out Weakness: This ability is like the Spot Weakness except that the bonus is also granted to allies within 60ft.

Find Weakness: This ability is like spot weakness except it gives an additional bonus to threat range of +2. This ability stacks with other effects like Improved Critical .

Expose Weakness: This ability is like Point Out Weakness except that in addition to Spot Weakness, Find Weakness is also granted to allies within 60ft

Critical Mastery: The Eviscerator becomes so adept at dealing massive amounts of damage that she now can score critical hits on enemies normally immune to critical hits. Additionally, the Eviscerator gains an additional +1 to his weapons threat range and +1 to his critical multiplier. This ability stacks stacks with other effects like Improved Critical .

Sinister Evisceration: The roll needed to cut a limb off increases to 19-20. Bleeding caused by the eviscerate increases to 15 hit points per round. Additionally if an enemy within 30ft sees his ally get eviscerated he makes a fortitude check equal to his allies AC or be shaken for 1d4 rounds, if the DC is between 35 to 44 than the enemy is frightened, and if it's 45 or over than the enemy is panicked .

Campaign Information[edit]

Eviscerators in the World[edit]

Eviscerators are the masters of eliminating enemy armies in melee combat. Not only do the kill massive amount of enemy troops, but the brutal display of their combat skills sends witnesses running in fear. Due to the specialty, they normally work as mercenaries for hire.

Spilling a foes guts all over the battlefield is almost as fun as watching their allies try to run away knowing that they are next!

Eviscerator is a perfect mercenary or as Elite Soldiers in the front ranks of Infantry.

NPC Reactions: NPCs are normally Indifferent to an eviscerator, but are normally intimidated by their reputation and try to avoid angering them.

Eviscerator Lore[edit]

Characters with ranks in Knowledge(History) can research on Eviscerators to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

DC Result
11 These specialists in combat are known as Eviscerators for doing just that.
16 Eviscerators are masters of gutting their enemies and bringing fear into those that see the gruesome display.
21 They learn about how Eviscerators have been elite troops in melee combat and their roles in great battles, and how some have massacred entire towns. They also learn about how their skills have also helped their allies take down the most fearsome of opponents. Also that they cherished their weapons and would spend most of their fortune on getting the best possible weapon for their job.
26 This gives information on specific Eviscerators and where they may have stored the prized weapons they used.

Eviscerators in the Game[edit]

This section is not complete, and needs to be finished. Edit this Page

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->

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