Enma (5e Creature)

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This content deviates from 5e standards. Its use could dramatically alter campaigns, take extreme care. DesignDisclaimer.png
Caution - Here there be monsters!
This content intends to provide a different experience, or goes beyond the scope of the anticipated subjects and situations, than the 5e rules were intended to handle. Some portions of the content below may not be what you expect from traditional game content. When implementing this content, DMs and Players should read over all the information carefully, and consider the following specific notes of interest:
This class was created as part of the Player Equivalent CR variant rule using the Naruto: Shinobi (5e Class) class, and Genin (5e Background) background, and as such is not follow traditional CR.

Enma, the Monkey King[edit]

Medium beast, lawful good

Armor Class 18 (Natural Armor)
Hit Points 180 (19d8 + 95)
Speed 45 ft.

20 (+5) 14 (+2) 20 (+5) 14 (+2) 14 (+2) 14 (+2)

Saving Throws Strength +9, Dexterity +9
Skills Acrobatics +9, Perception +6, Insight +6
Senses passive Perception 17
Languages Common
Challenge 12 (8,400 XP)

Chakra. Enma has 30 chakra points which he can expend. All chakra points are regained at the end of a long rest.

Endurance. When Enma is targeted by an effect that allows him to make a Constitution saving throw to take half damage on a success, he takes no damage on a success and half damage on a failure.


Multiattack. Enma can make 2 unarmed strikes.

Unarmed Strike. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 8 (2d4 + 3) magical bludgeoning damage.

Adamantine Prison Wall (5 Chakra). Enma becomes a Gargantuan cage. His AC doubles, he takes half as much damage from all sources, creatures may walk within him without a movement penalty and have half cover, and creatures larger than Small can not move into or out of his space.

Adamantine Staff (5 Chakra). Enma becomes a two-handed, reach, heavy martial melee weapon that deals 3d6 + the wielder's Strength modifier magical bludgeoning damage. If a creature summoned Enma, they automatically have proficiency in this weapon. Enma may end this effect as an action.

Enma scowling, Source [[1]].

A personal summon and close friend of the Third Hokage, Enma is a powerful ally for any shinobi. While his exact location of origin is unknown, it is possible that he is part of a unique group of Sage creature, as while he himself has not shown any Sage abilities, his transforming abilities closely resemble the uniqueness of other Sage creatures' techniques.

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