Energy Mortar (D20 Modern Equipment)
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|Damage Type||Reflex DC|
|Range Increment||50ft.||Burst Radius||20 ft.|
The Energy Mortar is the main weapon of a Covenant Wraith. On a successful hit, the creature or character must pass a DC 15 reflex save or take triple damage from the Energy Mortar and may not make a reflex save to half the damage. When the mortar hits, the center of the explosion is the space which the struck creature/character/object occupies when the mortar explodes. A miss works as normal for a thrown splash weapon, and a passed reflex save signifies that the grenade lands in the space that the character occupies, but does not hit the target directly.
d20 Modern Rules
For every range increment beyond the first, a round passes before The mortar hits the target. The mortar's maximum range is 1525 ft.