El-Human (5e Race)
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"If anything, an El-Human is but an abomination, animals, all of them!" a scruffy old man - whom was clearly drunk - had exclaimed. The young boy he was arguing with - who had a pair wolf ears perched atop his head - looked offended, before speaking in the accent of the northern civalizations. "While we El-Humans were born of the conjoining of a creature and man, we do not necessarily take after our beastly parents, since we are bastard children, more often than not. We have been taught how to live civilized lives, and only the more barbaric people, most often the barbarians, have taught us to embrace our beastly heritage. So mind your manners, son" the boy had stated in a very harsh manner. "But you El-humans are nothing but animals!" the drunken man had stated. "Mind if I tell you what the term 'El-Human' means? It is a category that puts humans and elves who have the blood, traits, or other aspects of, say, a lycan, or a vampire. Hell, a half dragon and dragonborn would would most likely fit in this category, but we don't put them in it because we know that they are more than just half human half dragon, and a dragonborn is a different race altogether!" the boy bellowed in an even harsher than before.
While the El-Humans vary according to their heritage, they can range from a short human with wolf ears and a wolf tail, to a elf with draconic features. Even with this vast pool of differences, they all shair one thing in common, they are humans or elves with animal, monster, or draconic features.
El-Human is a term to describe any half-bred creature - mainly ones who are half human half, mythical creature - and is often used as a race for the halfbred creatures, ranging anywhere from a young person with wolf ears and a wolf tail to the vampiric Dhampir - half vampire, half human - to a mighty Half Dragon. As such of their heritage, they are usually shunned by those whom think of themselves higher than them, those who think of them as abominations, and those who are just drunk. Most scholars and sages understand them, seeing how they do extensive research on the race, amoung other things, of course. It is said that a El-Human were originally welcomed in society, as records of races such as the Half Elf, Half Dragon, and Half Dwarf - to name a few - were prominent members of society.
While many are shunned by the ignorant, they try to make do with what they have. Because of this hardship, many become mercenaries to fight for the day that their descendants would not have to endure the hardships they suffer from. Some become Sages and Scholars that have an extensive knowledge on the world, and support many with knowledge, and not war. Some become both, and in a way, they become tacticians who knew what they were doing and could handle themselves in a fight, if need be. But all of them share the hardships of racism and the such.
While there is no specific names that come to the minds of anyone, some take to the naming of their mythological parent. As such, a lycan El-Human would have names that show their heritage.
Male: Adrien, Vlad, Wollian, Paarthurnax, Alduin
Female: Adria, Lissa, Wollia, Purthiana
Blood of the Beasts, Mind of the Man, and the Beauty and Charm of both.
Age. An El-Human reaches adulthood in their late teens, and their lifespan depends upon the type of blood that runs through their vains. The average El-Human - animal blood - live to be just under a century, with some exceptions, such as the lycans and reptilian blood, live to be just over two centuries. A Dragon Blood will live to be centuries old, if not that, thousands upon millions of years old.
Alignment. Like Humans, the El-Humans do not favor a specific alignment over another. The best and worst are found amounst them.
Size. El-Humans vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium.
Speed. Your base walking speed is 40 feet. Your base flying speed is 0 feet. Your base swimming speed is 30 feet. Your base climbing speed is 20 feet. Depending on your mythological parent, you may have a base flying speed of 50 feet, a base swimming speed of 40 feet, or a base climbing speed of 25 feet.
Darkvision. Your Dexterity score increases by 2, and your Charisma score increases by 1. You also gain 1 extra ability score increase, depending on the blood that runs through your veins All El-Human, no matter the blood, can see 60 feet of dim light as if it were bright light, and an additional 60 feet of darkness as if it were dim light. You cannot discern color in darkness, only shades of gray.
Heritage. As an El-Human, you must choose one of the following heritages, or use one of the traits that a mythological creature based race has. You can only pick one.
Lycan's Weapons. Due to your lycan heritage, you have either claws or sharp fangs to help with your unarmed attacks, dealing a 1d4 Piercing Damage (if you choose teeth) or 1d6 slashing damage (if you choose claws). Although they are personal weapons in their own right, they do not gain the proficiency bonus, and if you attack something with an armor class of 16 or higher, and you roll any number that is 2 lower than the target's armor class, you take 1d4 piercing damage, with your claws or teeth becoming unusable until you grow new claws or teeth, someone casts healing word on you, or you or someone else wishes your claws or teeth to be healed with a Wish spell.
Breath Weapon. Due to your draconic ancestry, you gain the ability to use a breath weapon. Look at the Draconic Ancestry table for the Dragonborn.
Fox Fire. Due to the fox's blood running through your veins, you gain the first level spell Burning Hands.
You can speak, read, and write Common, Elvish, your mythological parent's tongue, and one extra language of your choice.
Random Height and Weight
|5 feet′ 0 inches″||+4d8×5 inches||160 lbs lb.||× (2d8×5) lb.|
*Height = base height + height modifier