Dragonblood Rogue (3.5e Prestige Class)

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Dragonblood Rogue[edit]

Dragonblood Rogues are the bastard offspring of dragons and humanoids that turn to a vagabond lifestyle. As outcasts from society due to their mixed blood heritage, they learn to lie, steal, cheat, and fight to stay alive. With time, the innate power of the wyrm's blood that flows through their veins awakens their latent magical talents. When a person is able to harness this power, their spellcasting prowess grows as much as their streetsmarts.

Becoming a Dragonblood Rogue[edit]

Rogues with Dragonblood will often feel their Sorcerous abilities grow from within. A rogue may wish to access the power of dragons to gain magical aptitude in sneaky, deadly, and other pursuits.

Entry Requirements
Alignment: The same alignment as your source of dragonblood.
Race: Any. See special requirements.
Skills: Move Silently 7 ranks, Disable Device 7 ranks, Knowledge (arcana) 7 ranks, Spellcraft 7 ranks.
Other: Sneak attack +3d6
Dragon type Familiar.
Spellcasting: Able to cast a Sorcerer's 3rd level spells.
Special: Must have Dragonblood. This can be accomplished by any form on Dragon ancestry (up to and including Half-Dragon) or could be accomplished with Dragonblood supplements.

Table: The Dragonblood Rogue

Hit Die: d6 as a Dragon Creature

Level Base
Attack Bonus
Saving Throws Special Spellcasting
Fort Ref Will
1st +0 +0 +2 +2 +1d6 Sneak attack, +10 Spell Resistance +1 to Sorcerer casting
2nd +1 +0 +3 +3 Armored Casting +1 to Sorcerer casting
3rd +2 +1 +3 +3 +1d6 Sneak attack, +2 Natural AC +1 to Sorcerer casting
4th +3 +1 +4 +4 +5 Spell Resistance +1 to Sorcerer casting
5th +3 +1 +4 +4 +1d6 Sneak attack, Evasion +1 to Sorcerer casting
6th +4 +2 +5 +5 +5 Spell Resistance +1 to Sorcerer casting
7th +5 +2 +5 +5 +1d6 Sneak attack, Uncanny Dodge +1 to Sorcerer casting
8th +6 +2 +6 +6 +5 Spell Resistance +1 to Sorcerer casting
9th +6 +3 +6 +6 +1d6 Sneak attack, +2 Natural AC +1 to Sorcerer casting
10th +7 +3 +7 +7 Dragon Apotheosis +1 to Sorcerer casting

Class Skills (8 + Int modifier per level)
The Dragonblood Rogue’s class skills (and the key ability for each skill) are Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Disguise (Cha), Escape Artist (Dex), Forgery (Int), Gather Information (Cha), Hide (Dex), Intimidate (Cha), Jump (Str), Knowledge (arcana) (Int), Knowledge (local) (Int), Listen (Wis), Move Silently (Dex), Open Lock (Dex), Perform (Cha), Profession (Wis), Search (Int), Sense Motive (Wis), Sleight of Hand (Dex), Spellcraft (Int), Spot (Wis), Swim (Str), Tumble (Dex), and Use Rope (Dex).

Class Features[edit]

Spells: To cast a particular spell, you must have an Charisma score of at least 10 + the spell's level. Your bonus spells are based on your Charisma. Saves to avoid the effects of your spells have a DC of 10 + the spell's level + your CHA bonus (if any).

You cast spells as a Sorcerer does. Table: Dragonblood Rogue Spells Known, below, details how many spells you can learn at each level. Your level is your Sorcerer level + your Dragonblood Rogue level.

Armored Casting (Ex)

Your Dragonblood causes your magic to be so natural that armor doesn't affect you in the slightest. You ignore arcane spell failure chance up to and including 50%. If you arcane spell failure chance is above 50%, subtract 50% from the total amount. Example: 90% would become 40%.

Evasion (Ex)

At 5th level and higher, a Dragonblood rogue can avoid even magical and unusual attacks with great agility. If she makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, she instead takes no damage. Evasion can be used only if the rogue is wearing light armor or no armor. A helpless rogue does not gain the benefit of evasion.

Uncanny Dodge (Ex)

Starting at 7th level, a Dragonblood rogue can react to danger before her senses would normally allow her to do so. She retains her Dexterity bonus to AC (if any) even if she is caught flat-footed or struck by an invisible attacker. However, she still loses her Dexterity bonus to AC if immobilized.

If a rogue already has uncanny dodge from a different class she automatically gains improved uncanny dodge instead.

Improved Uncanny Dodge (Ex)

This defense denies another rogue the ability to sneak attack the character by flanking her, unless the attacker has at least four more rogue levels than the target does.

If a character already has uncanny dodge from a second class, the character automatically gains improved uncanny dodge instead, and the levels from the classes that grant uncanny dodge stack to determine the minimum rogue level required to flank the character.

Dragon Apotheosis (Ex)

Spellcasting: Each level, you gain new spells per day and an increase in caster level (and spells known, if applicable) as if you had also gained a level in a spellcasting class to which you belonged before adding the prestige class level. You do not, however, gain any other benefit a character of that class would have gained. If you had more than one arcance spellcasting class before becoming a Dragonblood Rogue, your new levels are gained as a Sorcerer.


Campaign Information[edit]

Playing a Dragonblood Rogue[edit]

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Combat: A Dragonblood Rogue will use its sorcerous powers to avoid or dominate combat. They frequently focus on spells like Mage Armor, Blur, Invisibility, and Haste- anything that gives them an edge before descending on their opponent with draconic strength and a rogue's keen eye for weaknesses.

Advancement: Dragonblood Rogue is a capstone-style Prestige Class. A character must already have advanced to intermediate level rogue and sorcerer to combine the powers of both.

Resources: All Dragonblood classes are accepted as anyone with Dragon ancestry would. They are often accepted in clutches of Dragons of their type, but not without proving themselves as friends of the race.

Dragonblood Classes in the World[edit]

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The Dragonblood Classes are shrouded by an aura of mystery. Where they exist, they are the stuff of legends.

NPC Reactions: While most react initially with fear or surprise, the Dragonblood are generally accepted similar to Dwarves and Elves for a given area. Locations plagued by dragons will usually respond violently to the presence of a dragon-being.



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