3.5e Reserve Feats

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Reserve feats were introduced in Complete Mage and Complete Champion.

Feat Prerequisites Benefit
Arcane Demoralizing You can use spell energy to Demoralize your target shaking them.

Force Bolt You shoot bolts of Force energy from unused spell energy

Necrotic Pulse You can channel spell energy to strike fear into the hearts of the undead.

Sanguine Punishment You can manipulate your blood to be used as a stealthy weapon.

Sunlight Beam You shoot a ray of sunlight from unused light spell energy.

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