Devilgamation (5e Creature)

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Devilgamation[edit]

huge aberration, evil


Armor Class 16
Hit Points 136 (13d12 + 52)
Speed 35ft


STR DEX CON INT WIS CHA
16 (+3) 17 (+3) 18 (+4) 12 (+1) 14 (+2) 14 (+2)

Saving Throws Dexterity
Damage Resistances piercing
Senses passive Perception 10
Languages none
Challenge 7 (3000 XP)


Three stages. This is a boss that has three stages. The first was a stick of a man, and the second was a possessed amalgamtion.

Third stage. This creature is a monstrous barbed devil.

Death. On death, this creature simply dies.

ACTIONS

Multiattack. The devil makes three melee attacks: one with its tail and two with its claws. Alternatively, it can use Hurl Flame twice.

Claw. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (1d6 + 3) piercing damage.

Tail. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: (2d6 + 3) piercing damage.

Hurl Flame. Ranged Spell Attack: +5 to hit, reach 150 ft., one target. Hit: (3d6) fire damage. If the target is a flammable object that isn't being worn or carried, it also catches fire


A monstrous barbed devil.



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