Demonic Transformer (3.5e Prestige Class)

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Demonic Transformer[edit]

Becoming a Demonic Transformer[edit]

To be able to transform into a demon and wreak havoc. Con is most important followed by Str.

Entry Requirements
Alignment: Chaotic Evil (Must have a Patron Deity).
Base Attack Bonus: +5.
Feats: At least 2 Vile feats..

Table: The Demonic Transformer

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +2 +1 First Transformation 3/day
2nd +2 +3 +3 +1 Damage Reduction 3/good
3rd +3 +4 +4 +2 Second Transformation 3/day
4th +4 +5 +5 +2 Damage Reduction 5/good, Fast Healing 1
5th +5 +6 +6 +3 Third Transformation 3/day, Evil Strength, Transform Bonuses
6th +6/+1 +7 +7 +3 Evil Laugh, Fast Healing 2
7th +7/+2 +8 +8 +4 Fourth Transformation 3/day
8th +8/+3 +9 +9 +4 Damage Reduction 7/good, Fast Healing 3
9th +9/+4 +10 +10 +5 Fifth Transformation 3/day, Great Evil Laugh
10th +10/+5 +11 +11 +5 Damage Reduction 10/good, Final Transformation 1/day, Transform Bonuses, Ultimate Evil Laugh

Class Skills (4 + Int modifier per level)
Knowledge (religion), Knowledge (the planes), Intimidate, Bluff, Climb, Concentration.

Class Features[edit]

All of the following are class features of the Demonic Transformer.

Weapon and Armor Proficiency: The Demonic Transformer is proficient with all simple weapons and light armor.

Transformation: 3/day you can transform into a demon as a standard action. All transformations work as if the Polymorph spell was cast upon you. The demon is chosen at random from the list below (roll 1d4 odds are the first demon, evens are the second). The transformation lasts for 1 minute/Demonic Transformer class level. First Transformation: Dretch//Babau Second Transformation: Quasit//Succubus Third Transformation: Hezrou//Retriever Fourth Transformation: Vrock//Nalfeshnee Fifth Transformation: Glabrezu//Marilith

Damage Reduction: Your evil strength makes yours enemies recoil when they would attack. Gain Damage Reduction 3/good at level 2. Increases to 5/good at level 4, 7/good at level 8, and 10/good at level 10.

Fast Healing: Gain Fast Healing 1 at level 4. It increases to 2 at level 6 and 3 at level 8.

Evil Strength: Your strength scares those around you. Add your Str Modifier to your AC and intimidate checks.

Transform Bonuses: While transformed you gain +2 Str and +2 Con. At level 10 these bonuses increase to +4. You can also transform 1 extra time each day with all transformations except Final Transformation. At level 10 that bonus increases to 2 extra times each day. At level 5 you can now transform as a minor action. At level 10 you can now transform as a free action.

Evil Laugh: You let out a maniacal laugh. All enemies within 20 ft must make a will save (10 + 1/2 level + Con Modifier) or be shaken for 1d6 rounds. Must wait 1d10 rounds to use it again.

Great Evil Laugh: You let out a horrendous laugh. All enemies within 20 ft must make a will save (10 + 1/2 level + Con Modifier) or be cowering for 1d6 rounds. Must wait 1d10 rounds to use it again.

Ultimate Evil Laugh: You laugh as if from the very Abyss itself. All enemies within 20 ft must make a will save (10 + 1/2 level + Con Modifier) or be panicked for 1d6 rounds. Must wait 1d10 rounds to use it again.

Final Transformation: once per day, become the mighty Balor. This ability lasts 2 minutes/Demonic Transformer class level.

Ex-Demonic Transformer[edit]

Campaign Information[edit]

Playing a Demonic Transformer[edit]

Combat:

Advancement:

Resources:

Demonic Transformers in the World[edit]


NPC Reactions:

Demonic Transformer Lore[edit]

Characters with ranks in can research to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

DC Result
11 .
16 .
21 .
26 .

Demonic Transformers in the Game[edit]

Adaptation:

Sample Encounter:

EL whatever:


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