Demon of Dance Fever (5e Creature)

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Demon of Dance Fever[edit]

Large fiend, chaotic evil


Armor Class 20
Hit Points 75 (10d10 + 20)
Speed 55 ft.


STR DEX CON INT WIS CHA
20 (+5) 30 (+10) 14 (+2) 11 (+0) 11 (+0) 30 (+10)

Saving Throws Str +10, Dex +15
Skills Acrobatics +15, Performance +15
Damage Vulnerabilities psychic
Damage Resistances bludgeoning, piercing, and slashing from nonmagical attacks
Damage Immunities thunder
Condition Immunities charmed, frightened
Senses darkvision 120 ft., passive Perception 10
Languages Abyssal (speaks only in song)
Challenge 13 (10,000 XP)


Aura of Dance. Each creature that starts its turn within 15 feet of the demon must succeed on a DC 18 Wisdom saving throw or contract dance fever.

Prone To Silence. If the demon is within the radius of a silence spell, it must succeed on a DC 15 Wisdom saving throw or be paralyzed for 1 minute.

ACTIONS

Fiddle. Melee Weapon Attack: +13 to hit, reach 20 ft., one creature. Hit: 25 (6d4 + 10) thunder damage.

Dance. Melee Weapon Attack: +13 to hit, reach 10 ft., one creature. Hit: The target must succeed on a DC 18 Wisdom saving throw or contract dance fever.




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