Death House (3.5e Deity)

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Enter 'h', 'd', 'l', 'i', 'g', or 'o' for parameter 'hdligo'
Symbol: A skull
Home Plane:
Alignment: CN
Portfolio: Death, Chaos
Clergy Alignments:
Domains: Limbo (Nocrostia)
Favored Weapon: Club

The death house teaches that all things must end and all things die. All forms of order, no matter how well built, will fall into pieces and become only distinguishable from chaos in the fact that they will appear glum, those who understand chaos revel in it.


Clergy and Temples[edit]

Clerical training is on a master/apprentice system. The apprentice follows the master around, watching them do their work, overhearing the prayers and doing menial tasks for their master. Occasionally a more practical lesson will be thrown in. Once graduated the clerics wear dark green, pale yellow or muddy orange, depending on sect.

The ceremonies of the Death house are secret and well hidden. Cursings and punishments are more common than blessings and the clerics of the death house seem to enjoy breeding pointless superstition, rather than actual faith.

All sacrifices to the death house are of living things, but there is no distinction by deiaty.


Lands of Blamakar

{{3.5e <!-Type (Greater, Hero, Lesser, etc. When "Over" please use Overdeities and remove the next word)-> Deities Breadcrumb}} [[Category:<!-Type (Greater, Hero, Lesser, etc. When "Over" or "Demi" please use Overdeity or Demigod and remove the next word)-> Deity]]

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