Death Fairy (5e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: This needs more fluff. The traits need to be worded according to 5e standards. There is a subrace, despite this being just one race.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs


This race was created to play with some friends, it may need some balacing

And was completely based on,_Variant_(5e_Race)

Death fairy[edit]

Physical Description[edit]

Death fairies are small fey creatures. they generally live isolated from other creatures, but some may decide to join small groups. He usually has black hair and eyes of different colors. Its height can vary from the size of a human hand to that of a human child


Death fairies are creatures as old as the world, people generally say that the elders of this race have been alive since the creation of the world, just like other fairies, but they do not normally appear for other races. They are the manifestation of death itself as a physical form. They usually appear in nature in places where there are many deaths.


They generally do not constitute a society, living in the forest the majority, however some decide to join the society and adapt to human life

Death fairy Traits[edit]

Small dark winged creatures
Ability Score Increase. Your Dexterity score increases by 2 and your Charisma score increases by 2. As normal, you can't increase an ability score above 20 using this feature.
Age. Death fairies spawns in maturity
Alignment. Usually chaotic
Size. between 2 and 4 feet
Speed. Your base walking speed is 30 feet and have 35 feet of flying speed.
Darkvision. Dark vision of 60 feet
Natural Energy Formation. Your creature type is simultaneously humanoid, fey, and elemental all at once.
Fey Ancestry. You have advantage on saving throws against being charmed, and magic can't put you to sleep.
Keen sences. You are proficient in the Perception skill.
Persistence. Once, when you fail a death saving throw, you can choose to treat it as a success instead. After using this trait, you must finish a long rest before you can use it again.
Trance. Elves do not need to sleep, instead they meditate for 4 hours a day.
Languages. You can speak, read, and write Common, Sylvan and one other language of your choice.

Death fairy[edit]

Death touch. If you make a successful melee attack on a target, you can add 1d6 of necrotic damage, and it can't regain hit points until the start of your next turn.The damage of this ability increases by 1d6 when you reaches 5th level (2d6), 11th level (3d6) and 17th level (4d6).
Death's Mercy. You know the spare the dying cantrip. Charisma is your spellcasting ability for it.
Shackles of death. All creatures not friendly to you up to 30 feet must make a Wisdom saving throw, if they fail they are paralyzed for 1 minute and take your leveld6 of necrotic damage, you drain all the damage, even if they have immunity, if they pass, they take half damage, and tou drain all the damage.

Random Height and Weight[edit]

2′ 1″ +2d10 43 lb. × (1d4) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

(0 votes)

Back to Main Page5e HomebrewRaces

Home of user-generated,
homebrew pages!