Cybernetic Ape (3.5e Race)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 12:25, 6 February 2021 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing ability adjust, LA, ECL, size, land speed, and Vitals.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Cybernetic Apes[edit]


Very up going, they tend to be hoarders of metal so that they can grow bigger and bigger

Physical Description[edit]

They commonly start out very small and light and resemble that of a small metallic monkey wearing a silver mask.


They tend to get along well with other species.


They tend to stay good but never are lawful and tend to avoid any law enforcement due to their tendinitis to steal metal so they can grow.


Any but they like staying in city's commonly or with large groups.


The creators like most other android like species.


Data, common, uncommon are just what they are commonly heard speaking due to there habit of staying around prominent groups.


Any they are not a picky race and tend to go with what ever they feel like but sometimes they will appear with series of numbers and letters which sometimes becomes there name.

Racial Traits[edit]

  • :
  • Animal Construct:
  • : size modifier will vary as the character grows
  • Cybernetic Ape base land speed is 30 feet:
  • Hack: any form of mechanical device is instantly disabled for 1 round
  • Fuse: used to fuse iron, silver, steel, and stone to grow larger 20ib for each
  • Scrape: they can remove limbs without taking damage
  • Clump: used as way to hide curling into a small ball to add a +10 to stealth checks
  • Robotic Decay: as an they grow older they begin to sort of die due to their use of fuse but fusing adds on to that time
  • Sudden Unnatural Growth: after 9 years of life the character will have a sudden growth due to a strange device implanted by the creators which will take a random 1 round to finish but come out deformed. There AC and hit points gains +10.
  • Low-Light Vision:
  • Animal Instincts: -4 against sense motive checks
  • Automatic Languages: . data, common Bonus Languages: . under common
  • Favored Class: Any non magic class
  • Level Adjustment:

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
years + + +
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
years years years + years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.

Back to Main Page3.5e HomebrewRaces [[Category:<!-race's size-> Size]] [[Category:LA<!-#->]] [[Category:ECL<!-#->]]

Home of user-generated,
homebrew pages!