Connected Twins (5e Race Variant)

From D&D Wiki

Jump to: navigation, search
Broom Icon.svg.png This page needs grammatical help. Reason: Capitalization and some wording.


You can help D&D Wiki by improving the grammar on this page. When the grammar has been changed so that this template is no longer applicable please remove this template. If you do not understand the English language please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing grammatical help

Scales.png This page is of questionable balance. Reason: Minus ability scores need to be changed. Overpowered compared to comparable first-party content.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Recycle.png This page was marked as abandoned on 08:07, 11 August 2019 (MDT) because: Last none maintenance edit was in 2016, no attempt to fix the fundamental conceptual and balance concerns that this would bring to any table. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

FairUse.png
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dungeons & Dragons franchise, and/or include content directly affiliated with and/or owned by Wizards of the Coast. D&D Wiki neither claims nor implies any rights to Dungeons & Dragons copyrights, trademarks, or logos, nor any owned by Wizards of the Coast. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Copyright.png

Human Variant[edit]

Your birth was destined by the gods, as the one to change this world. However, unwritten, was that there would be two of you, born mere seconds apart.

The Few, but Many. +2 Dexterity -1 Strength,-1 Constitution,-1 Intelligence,-1 Charisma,-1 Wisdom, and Take one Feat.

Four Eyes, More Ears. This world is not meant for you alone, your body not as strong as it could be. You may have grown accustomed to working in tandem with your twin, but that does not mean others do not find your relationship strange, nor does it mean you are twice as smart. It does however, allow you a second glance at things most would only see once. You have advantage on all Perception checks (Involving the use of Sight, or Hearing) while your twin is with you.

A Covered Back. Being together all your life, death knocks often, and you both are very skilled at keeping that door shut. When a blade swings down at your twin, you are quick to attempt to block it, and vice versa. You can use your reaction to add +2 to your AC when being attacked. At character levels 5, 11, 18, increase this bonus likewise, 4, 6, 8.

Two Heads are better than One. Though you may not be smarter than others, having two heads is always better than one. You have advantage on any Saves to resist charmed effects.

A Twinned Assault. Tapping into your promised power, you can plan a strategic maneuver with your twin. Breaking the normal tides of battle, your gift for combat shines in these desperate moments. You must sacrifice your entire round, using no Action, movement, bonus action, Free Action, or Item Interaction. During your next turn in combat, you may take two turns of combat at once. Allowing a full Two Turns in one. Using this more than once per long rest, deals 2d12 psychic damage, + 4d12 per use. This damage cannot be mitigated, nor can it be resisted. If the user is immune to Psychic damage, they take half damage instead. If used more than three times, the user gains 2 levels of exhaustion +1 level of exhaustion per use after.

Alone, but not Lonely. If an attack would be instantly lethal, killing you outright with no Death Saves allowed, your twin will take the blow for you. Dying instantly, and causing you to survive. You take the following penalties, and lose all class features and abilities, instead using the Human abilities and racial bonuses Or Variant Human.)

Simple Vengeance. The foe that killed your twin is now added to your favored enemy type.

Lonely. You have disadvantage on all Perception checks for 2 months (1d4)-2 AC for 2 months (1d4).

Unbridled Hatred. You have advantage on attack rolls against your favored enemy. Your Favored enemy has advantage on all attack rolls against you.


Back to Main Page5e HomebrewCharacter OptionsRace Variants

Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors