Chakra Ninja (5e Class)/Unclassified Style
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- Explosive Seal
Cost: 1+ Chakra
Casting Time: 60 seconds plus 10 for every 2 chakra spent (stacks with damage cost)
Range: Touch
Duration: 1 minute + 1 for every additional chakra spent (stacks with damage cost)
Material Component: Requires Ink or calligrapher's tools to draw the seal
You draw an explosive seal on your chosen surface, then infuse it with chakra. The seal explodes after 1 minute of being placed, unless triggered by you as a bonus action. The seal can also be given a condition (such as being touched or a creature coming within 20 ft. of it) after which it will explode.
Any creature within 20 ft. of the seal when it detonates must attempt a Dexterity saving throw. On a failure, they take 2d6 fire damage and are pushed back 10 feet. On a successful save, a creature takes half as much damage and isn't pushed back. A creature touching the seal as it detonates must make a Constitution saving throw at disadvantage instead of a Dexterity saving throw. You may increase the damage this jutsu deals by 1d6 for every 2 chakra spent to a maximum of 4d6
- Substitution
Cost: 3+ chakra
As a reaction, when you are hit by an attack and would take damage, you can lower the damage by 1d10 + your Dexterity + your Shinobi Level and teleport up to 15 ft in any direction to an unoccupied space during which you take the Hide action. A log or generic object is left in your place and you take any left-over damage from that attack. You can add an additional 1d10 per chakra point spent over the initial cost.
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