Bowman's Wolf (4e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing fluff, characteristics, and adventurers.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Recycle.png This page was marked as abandoned on 11:43, 31 January 2019 (MST) because: missing items above still (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Bowman's Wolves[edit]

Bowman's Wolves are an artificially created race, combining the best aspects of Humans and Wolves.

Racial Traits
Average Height: 5' - 6'
Average Weight: 90 - 160 lbs.
Ability Scores: +2 Strength; +2 Dexterity
Size: Medium
Speed: 7 squares
Vision: Low-light
Languages: Common, plus one other language of your choice
Skill Bonuses: +2 Intimidate, +2 Perception
Pack Hunter: You gain +1 to damage rolls on melee attacks when you are flanking the target.
Wild Step: You may ignore difficult terrain when shifting.
Wild Pounce: You may use Wild Pounce as an Encounter Power.

Wild Pounce Bowman's Wolf Racial Power
You use the hunting instincts of your wild ancestors to knock your foe prone.
Free Action Personal
Trigger: You hit a creature with a melee attack.
Target: The creature you hit.
Effect: You knock the target prone. After the attack is resolved you may shift one square.


Play a Bowman's Wolf if you want...

  • To play as a character that resembles an animal.
  • To play as a race that is a rare sight.
  • To play as a race that cooperates well with others.
  • To be a member of a race that favors the Fighter and Rogue classes.

Physical Qualities[edit]

Bowman's Wolves are a race created by merging the base properties of a Human and a Wolf. Physically, they appear as wolves standing on their hind legs with humanoid hands. They also have a thicker (and sometimes alternately colored) patch of fur where a human's hair would be. Most Bowman's Wolves attempt to conform to society, rather than to give in to the lingering instincts of their ancestors. Bowman's Wolves were created by a Wizard who goes by the name Bowman.

Playing a Bowman's Wolf[edit]

All living Bowman's Wolves were created at the earliest possible stage of life by the wizard Bowman. He delegated the job of raising each to his aides, as well as volunteers. As such, none have ever met another Bowman's Wolf. Bowman's Wolves live in a constant struggle to keep their lupine instincts under control. While they are still, truly, wolves, Bowman's Wolves are fully sapient beings, and as such, must attempt to conform to society.

Bowman's Wolf Characteristics:

Male Names: Bowman's Wolves are named by those to whom their care was delegated. As such, their names tend to resemble those of the race that raised them.

Female Names: Bowman's Wolves are named by those to whom their care was delegated. As such, their names tend to resemble those of the race that raised them.

Bowman's Wolf Adventurers[edit]

Three sample Bowman's Wolf adventurers are described below.

Back to Main Page4e HomebrewRaces

Home of user-generated,
homebrew pages!

admin area
Terms and Conditions for Non-Human Visitors