Bone Thepist (3.5e Class)

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Bone Thepist[edit]

Bone Thepists originate from the mysterious island Continent of Brigadier. Inhabited by a slew of monstrous creatures this forced the Thepists to adapt and this manifested as a bizarre power to actually control their own skeletal structure. This gave them the ability to cause rapid formation and deconstruction of their skeletal structure. They eventually became so in-tune with this ability that it has became an innate response to danger from any direction. However as the Thepists adapted so too did the creatures on the island so that they could survive and feast on their favorite food source Thepist flesh. Therefore the Thepists were forced to leave their homes behind and search for a new place to call home.

Making a Bone Thepist[edit]

Alignment: Neutral or Any Good

Gold: 10d6x10 (600) Hit Dice: d10

Table:The Bone Thepist

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +2 +0 +1 +2 Skeletal Defense (Su), Skeletal Weapon (Su)
2nd +3 +1 +3 +3
3rd +4 +2 +3 +3 Blunt Resistance 5 (Ex)
4th +5 +2 +4 +4 Bone Whip (Su)
5th +6 +2 +4 +4 Command (Su)
6th +7/+2 +3 +5 +5 Blunt Resistance 10 (Ex)
7th +8/+3 +3 +5 +5 Elongation (Su)
8th +9/+4 +3 +6 +6 Spinal Spikes (Su)
9th +10/+5 +4 +6 +6 Blunt Resistance 15 (Ex)
10th +11/+6 +5 +7 +7 Command (Su)
11th +12/+7/+2 +5 +7 +7
12th +13/+8/+3 +6 +8 +8 Blunt Resistance 20 (Ex)
13th +14/+9/+4 +6 +9 +9
14th +15/+10/+5 +7 +9 +9 Shoulder Blades (Su)
15th +16/+11/+6 +8 +10 +10 Blunt Resistance 25 (Ex), Command (Su)
16th +17/+12/+7/+2 +8 +11 +11 Density (Ex)
17th +18/+13/+8/+3 +8 +11 +11 Bone Armor (Su)
18th +19/+14/+9/+4 +9 +12 +12 Blunt Resistance 30 (Ex)
19th +20/+15/+10/+5 +9 +12 12
20th +20/+15/+10/+5 +9 +13 +3 Command (Su) Skeletal Possession (Su)

Class Skills (4 + Int modifier per level, ×4 at 1st level)
Balance (Dex), Bluff (Cha), Climb (Str), Craft (Int), Diplomacy (Cha), Intimidate (Cha), Jump (Str), Listen (Wis), Move Silently (Dex), Search (Int), Sense Motive (Wis), Spot (Wis).

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