Bloodfire Phoenix Touch (5e Spell)
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|Casting time:||1 action|
A creature you focus on regains a number of hit points equal to 1d10 + your spellcasting ability modifier. This healing has no effect on undead or constructs. Each creature in a 10-foot half circle around the healed ally that is enemy or hostile must make a Dexterity saving throw. A creature takes 3d6 fire damage on a failed save, or half as much damage on a successful one. The Elemental Damage can be switched to Cold if preferred.
The fire ignites any flammable objects in the area that aren't being worn or carried.
At Higher Levels. When you cast this spell using a spell slot of 3rd level or higher, the damage increases by 1d6 for each slot level above 1st and the healing increases by 1d10 for each slot level above 1st.