Blood Knight, Variant (3.5e Class)
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The ones who saw too much war, too much death, too much blood, who gave up on humanity and now walk the path of darkness.
Making a Blood Knight
Abilities: The Blood Knight is a frontman killing machine. The most important stats are STR for the damage, CHA for his special attacks and CON for more HP.
Alignment: must be Evil.
Starting Gold: 1d10 gp.
Starting Age: "as fighter".
|2nd||+2||+3||+0||+0||Blade of Blood|
Class Skills (2 + Int modifier per level, ×4 at 1st level)
All of the following are class features of the Blood Knight.
Weapon and Armor Proficiency: A Blood Knight is proficient with all simple and martial weapons and with all armor (heavy, medium, and light) and shields (no tower shields).
Smite: The Blood Knight may add his CHA modifier to his attack roll and his level to his damage roll. He/She can do so against any kind of enemy (an evil spirit, a neutral animal and the good priest). Smite lasts 1 round per level +CHA modifier.
Blade of Blood: The Blood Knight has the spell Blade of Blood. He/she can use it his TBK level + CHA times per day.
Death Knell: The Blood Knight must announce that he is using this ability. If The Blood Knight kills a creature with his next attack he/she gets 1d10 + CON bonus HP for 10 minutes and + 2 STR. This is not stackable. He/She can use this ability CHA times per day.
Life Steal: The Blood Knight can transfer 1d10+CON/round HP to another person while touching it as a standard action or while grappling someone (the grappled person gets FORT save 10+1/2 level + CON for half damage). He/She can transfer HP from one person to another while touching both of them. He/She can use this ability level+CON rounds per day.
If the Blood Knight does any good thing, or helps someone without any profit of it he looses his/her abilities for 24h.
Epic Blood Knight
<2> + Int modifier skill points per level.
Blood Knight Starting Package
Skill Selection: Pick a number of skills equal to 4 + Int modifier.
Bonus Feats: .
Blood Knights in the World
|“||There is always another war, and there is always more blood for my blade||”|
|—Darion Dark, Human Blood Knight|
Daily Life: The Blood Knights are found in a dark tavern drinking alcohol and waiting for the next war.
NPC Reactions: Evil organizations like them for hitman purposes.
Blood Knight Lore
Characters with ranks in knowledge history can research the Blood Knights to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.
|5||They are good fighters.|
|10||They use some strange blood techniques for fighting.|
|15||They can steal away your life with their bare hands.|
|20||They are blessed by an evil God.|
Blood Knights in the Game
Sample Encounter: .
EL : .