Beastfolk, Verminfolk (3.5e Race)

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Verminfolk[edit]

If you look anywhere, you will see insects and many other creatures like spiders, centipedes and scorpions. What people don't know, is that there are people who need to be feared.

Personality[edit]

Verminfolk have insect-like live styles. Running away when feeling anything dangerous and agressively when can't run.

Physical Description[edit]

Verminfolk are human-like insects with distincts caracteristics from her specie.

Relations[edit]

Alignment[edit]

Verminfolk are often known for being untrustworthy, and they are on the lower end of the alignment chart

Lands[edit]

Religion[edit]

Language[edit]

Names[edit]

Universal Racial Traits[edit]

  • Multiple Arms: Verminfolk have 2 extra smaller arms that allows them to hold 2 two handed weapons, or light one handed weapons from one size category below.
  • Wings: Many Verminfolk have wings that allows them to fly similarly to Birdfolk
  • Automatic Languages: Vermish, Common. Bonus Languages


Forman Racial Traits[edit]

  • +4 Strength, -2 Constitution, -2 Intelligence
  • Monstrous Humanoid
  • Small-Size: +1 size bonus to AC, +4 size bonus to Hide Checks, -4 size penalty to Grapple checks
  • Forman base land speed is 20 feet. Climb Speed is 20 feet. Burrow speed 10 feet
  • Darkvision 40 feet
  • +2 Climb
  • Load-Bearing Frame: Formans can calculate their carrying capacity as if they had 5 extra points of strength
  • Natural Attack: Bite (1d3 plus poison)
  • Level Adjustment: 0
  • Recommended Class: Fighter

Apian Racial Traits[edit]

  • +2 Dexterity +2 Charisma, -2 Intelligence, -2 Constitution
  • Monstrous Humanoid
  • Small-Size: +1 size bonus to AC, +4 size bonus to Hide Checks, -4 size penalty to Grapple checks
  • Apian base land speed is 20 feet, Fly Speed 30 feet(Good)
  • Beeswax: Apians can produce 1 pound plus their Constitution Modifier per level of Beeswax a Day
  • +2 Craft or Preform
  • Natural Attack: Sting (10d6 plus poison), the apian fallen down after use this attack.
  • Level Adjustment: 0
  • Recommended Class: Bard

Moth Racial Traits[edit]

  • Monstruous Humanoid - Medium or Small.
  • -2 Str, +6 Dex, -2 Con, -2 Int, +4 Wis, +2 Cha.
  • 30ft base speed, 45ft fly speed good.
  • Extra-Sensorial Perception - allow to sense everything in a 30ft radius.
  • Light Sentibility - like drows.
  • Fearsome Appearance - Fear spell-like ability, CD 10+half CL+Wis Mod. 30ft radius.
  • Skills: +4 hide and move silently cheks.
  • Level Adjustment: 0.
  • Favored Class: Rogue.

Kebutan Racial Traits[edit]

  • +6 Strength, +2 Constituition, -4 Charisma, -4 Dexterity
  • Monstrous Humanoid
  • Medium-Size
  • Kebutan base land speed is 20 feet, fly speed (okay) is 20 feet
  • Strong Arms: Kebutan secondary arms are just as strong as their primary arms, being able to hold non-light weapons on their own
  • Durable Carapace: +4 Natural AC
  • Natural Weapon: Horn: (1d4 piercing damage, x2 in a charge)
  • Level Adjustment: +1
  • Favored Class: Fighter

Mantina Racial Traits[edit]

  • +2 Charisma, -2 Wisdom, +2 Dexterity, -2 Constitution.
  • Monstrous Humanoid
  • Medium-Size
  • Mantina base land speed is 30 ft, fly speed(okay) is 20 ft
  • Sickles: Mantina have Sickles instead of hands on their extra arms. They function like Sickles, and can't be used to hold objects.
  • +2 Perform
  • Level Adjustment: 0
  • Preferred Class: Bard

Odonotans Racial Traits[edit]

+2 Strength or Dexterity, +2 Wisdom or Charisma, -2 Intelligence or Constitution

Arachnen Racial Traits[edit]

Chilopod Racial Traits[edit]

  • Monstruous Humanoid
  • Medium or Large-Size
  • +6 Str, +4 Con, +4 Dex, -4 Int, -2 Wis, -4 Cha.
  • 45ft base land speed. Chilops don't have wings.
  • Extra-Arms - Chilops have two extra pairs of arms plus the ogirinal pair from Verminfolk.
  • Multiple-Attack - Chilops can do extra attacks with her extra arms without penaltys.
  • +2 Natural AC.
  • Level Adjustment: +1.
  • Favored Class: Barbarian.

Buthail Racial Traits[edit]

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
years + + +
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
years years years + years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.



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