Battle Enchanter (3.5e Class)

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<-Battle Enchanter->[edit]

<-Like fighting and using magic, but not too much magic? Here ya go. ->.

Making a <-Battle Enchanter->[edit]

<-Strong in making magic items, and decent at close or long range. Good class to make and sell things, easily the face of the group.->.

Abilities: <-Enchantment focus: for every level of enchantment focus the enchantment is one level higher than the initial spell.

Favored Enemy: every 3 levels pick a favored enemy from the rangers favored enemy table.

Favored Terrain: ever 3 levels choose a favored a terrain from the ranger favored terrain table.

Ranger's Mark: Three times a day a Battle Enchanter may target an enemy with Rangers mark, if the next attack hits it deals an extra 2d6 damage.

Spell Critical: Whenever you land a critical hit, if confirmed you may cast a spell as a swift action, but the spell must include the opponent on which the crit was landed. ->.

Races: <-Any->.

Alignment <-Any->.

Starting Gold: <-4d6->×10 gp (<-140-> gp).

Starting Age: <-Moderate->.

Class Skills <-6+int x 14-> <- Appraise, Climb, Craft (enchantment) Diplomacy, Handle Animal, Heal, Intimidate, Knowledge (arcana, Geography, History, Nature, Planes, Religion) Linguistics, Perception, Profession, Spellcraft, Survival, Swim, Use Magic Device->.
Table: The <-Battle Enchanter->

Hit Die: d<-D8->

Level Base
Attack Bonus
Saving Throws Special Spells per Day
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
10th +10/+4 +3 +3 +6 <-3 favored terrains, 2 favored enemies, Enchantment Focus lvl3, Ranger's Mark, Spells, -> 4 4 3 3 2 1
11th +11/+6/+1 +3 +3 +7 <-Favored enemy, Enchantment Focus 4, Bonus feat, Meta Magic Feat-> 4 4 4 3 3 2
12th +11/+6/+1 +4 +4 +8 <-Magic Item Savant, Master Enchanter, Bonus Feat-> 5 4 4 4 3 2 1
13th +11/+6/+2 +4 +4 +8 <-Spell Critical, Loremaster Secret, Bonus Feat-> 5 5 4 4 4 3 2 1
14th +11/+7/+3 +5 +5 +9 <-Cure Critical Wounds Mass, Bonus Feat-> 5 5 5 4 4 4 3 2 1
15th +11/+8/+6 +9 +9 +11 <-Form Of The Dragon 3 once per week, 3 Bonus Feats-> 5 5 5 5 5 4 4 4 3 3 3 2 1

Class Features[edit]

Weapon and Armor Proficiency: <-Light and Med. armor, all weapons->.

Spells: <-Battle Enchanter-> choose their spells from the following list <-Wizard & Sorcerer->

Gold: <-43,000 gp DMG3.5 if starting at level 10->.

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