Battle Enchanter (3.5e Class)

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Battle Enchanter[edit]

Like fighting and using magic, but not too much magic? Here ya go.

Making a Battle Enchanter[edit]

Strong in making magic items, and decent at close or long range. Good class to make and sell things, easily the face of the group.

Abilities:

Races: Any.

Alignment Any.

Starting Gold: 4d6×10 gp (140 gp) (43,000 gp if starting at level 10)

Starting Age: Moderate.

Table: The Battle Enchanter

Hit Die: d8

Level Base
Attack Bonus
Saving Throws Special Spells per Day Power
Points/Day
Powers
Known
Maximum Power
Level Known
Fort Ref Will 0 1st 2nd 3rd 4th 5th 6th 7th 8th 9th
10th +10/+4 +3 +3 +6 3 favored terrains, 2 favored enemies, Enchantment Focus level 3, Ranger's Mark, Spells 4 4 3 3 2 1
11th +11/+6/+1 +3 +3 +7 Favored enemy, Enchantment Focus 4, Bonus feat, Meta Magic Feat 4 4 4 3 3 2
12th +11/+6/+1 +4 +4 +8 Magic Item Savant, Master Enchanter, Bonus Feat 5 4 4 4 3 2 1
13th +11/+6/+2 +4 +4 +8 Spell Critical, Loremaster Secret, Bonus Feat 5 5 4 4 4 3 2 1
14th +11/+7/+3 +5 +5 +9 Cure Critical Wounds Mass, Bonus Feat 5 5 5 4 4 4 3 2 1
15th +11/+8/+6 +9 +9 +11 Form Of The Dragon 3 once per week, 3 Bonus Feats 5 5 5 5 5 4 4 4 3 3 3 2 1

Class Skills 6 + Int x 14
Appraise, Climb, Craft (enchantment) Diplomacy, Handle Animal, Heal, Intimidate, Knowledge (arcana, Geography, History, Nature, Planes, Religion) Linguistics, Perception, Profession, Spellcraft, Survival, Swim, Use Magic Device.

Class Features[edit]

Weapon and Armor Proficiency: Light and Med. armor, all weapons.

Enchantment Focus: For every level of enchantment focus the enchantment is one level higher than the initial spell.

Favored Enemy: Every 3 levels pick a favored enemy from the rangers favored enemy table.

Favored Terrain: Every 3 levels choose a favored a terrain from the ranger favored terrain table.

Ranger's Mark: Three times a day a Battle Enchanter may target an enemy with Rangers mark, if the next attack hits it deals an extra 2d6 damage.

Spell Critical: Whenever you land a critical hit, if confirmed you may cast a spell as a swift action, but the spell must include the opponent on which the crit was landed.

Spells: Battle Enchanter choose their spells from the following list Wizard & Sorcerer.


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