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This page is of questionable balance. Reason: Doesn't seem to be any point in using this rule, as there is a 5% chance of decreasing the price but a 50% chance of increasing the price. This is best handled through DM adjudication and roleplaying.
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Bartering[edit]
Bartering is performed using a Charisma (Persuasion) contest between buyer and seller. Price multipliers in the table below are applied to the base price outlined in the rulebook or other documents. The buyer's roll result determines the multiplier, with a success as rolling higher than the seller.
Table: Price Multiplier
Result |
Multiplier
|
Nat 20 |
1/2x
|
Success +3 to +5 of DC |
.75x
|
Success upto +2 of DC (Default) |
Standard AMT
|
Fail (Default) |
1.5x
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Nat 1 |
2x
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