Bandit (D20 Modern Race)

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Bandits[edit]

Personality[edit]

They are thieves and killers. They always carry a weapon (such as a gun). When they see an enemy they usually start shooting. They tend to use profanity when speaking.

Physical Description[edit]

Bandits are human, so are in different shapes and sizes like humans. They usually wear masks, so you cannot see their facial traits.

Relations[edit]

They don't get along with any race. Their first instinct is to kill.

Alignment[edit]

Evil.

Lands[edit]

Any where humans are.

Religion[edit]

They have no religion.

Language[edit]

Common.

Names[edit]

It is unknown if they have names.

Racial Traits[edit]

  • -2 to Intelligence, +1 to strength, -1 to wisdom: . Lack of intelligence due to lack of education and discipline. The added strength due to training. The lack of wisdom due to a life of crime.
  • Humanoid (Human):
  • Medium:
  • Bandit base land speed is : Same as Humans. Can ride the same vehicles as humans.
  • Shield Generator: Have shields that absorb attack damage. When the shield is gone, they can now take real damage. The shield's HP is the same as the HP of the Bandit.
  • Native Language: English .
  • Level Adjustment:

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
18 +2 +4 +6
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
18 years 40 years 60 years + 100 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.

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