Bandit (D20 Modern Race)

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== Bandits


They are thieves and killers. They always carry a weapon (such as a gun). When they see an enemy they usually start shooting. They tend to use profanity when speaking.

Physical Description[edit]

Bandits are human, so are in different shapes and sizes like humans. They usually wear masks, so you cannot see their facial traits.


They don't get along with any race. Their first instinct is to kill.




Any where humans are.


They have no religion.




It is unknown if they have names.

Racial Traits[edit]

  •  : -2 to Intelligence, +1 to strength, -1 to wisdom. Lack of intelligence due to lack of education and discipline. The added strength due to training. The lack of wisdom due to a life of crime.
  • Human
  • Medium.
  • base land speed is : Same as Humans. Can ride the same vehicles as humans.
  • Shield Generator. Have shields that absorb attack damage. When the shield is gone, they can now take real damage. The shield's HP is the same as the HP of the Bandit.
  • Spell-Like Ability: — None. Caster level is N/A. The save DC is -based.
  • Psi-Like Ability: — None. Manifester level is N/A. The save DC is -based.
  • Native Language: English .
  • Level Adjustment:

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
18 +2 +4 +6
Table: Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
18 years 40 years 60 years + 100 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male ' " + lb. × () lb.
Female ' " + lb. × () lb.

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