Assassin's Coat (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search
Recycle.png This page was marked as abandoned on 18:05, 12 March 2021 (MST) because: Issue(s) unaddressed for over a year. (discuss)

If you think you can improve this page please bring the page up to the level of other pages of its type, then remove this template. If this page is completely unusable as is and can't be improved upon based on the information given so far then replace this template with a {{delete}} template. If this page is not brought to playability within one year it will be proposed for deletion.

Edit this Page | All abandoned pages

Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing school.

You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Assassins Coat: This item appears to be a long coat with many pockets. It gives the wearer a +5 bonus to all Hide and Move Silently checks. It also has 10 secret pockets sewn into it that you can hide small objects in and cannot be found without a Search check DC 20.

Faint ;CL 3rd; Craft Wondrous Item, Silence, Invisibility.; Cost 3,800 gp, 150 XP, 8 days; Activation: -; Weight: 3 lb. lb.; Market Price: 7600 gp

Back to Main Page3.5e HomebrewEquipmentMagical Wondrous Items

Home of user-generated,
homebrew pages!