Andresin (5e Race)

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Dragon blooded elves.

Physical Description[edit]

Andresin are a long eared cousin of elves, they grow no hair other than on their head and is usually in shades of blonde and white though rare fiery red and black have been found. their ears are pointy like an elves but are any where in length from 4 to 7 inches long. their eyes vary in color from stormy grey to vibrant shades of blue and purple.


Not much is known of their history, they once were a big thriving race who built cities on the mountains but the majority of them disappeared leaving crumbling ruins in their stead. Though scholars have found a connection between Andresin and Dragons


Andresin are rare and usually you can't find a larger group of them than twelve. Much like other elves they share a variety of roles in everyday society.

Andresin Names[edit]

Andresin names can vary as much as an elf's or humans.

Male: Elion, Orrian, and Ryul

Female: Anhaern, Ilyana, and Sidwin

Andresin Traits[edit]

Long eared dragon kin to elves.

Abilities. +2 to dex and +1 to constitution

Age. They live up to 1000 years and reach adulthood at 250.

Alignment. Their alignment Varies within the spectrum of which dragon their ancestors derive from.

Size. Your size is medium.

Speed. Your base walking speed is 30 feet. If the dragon type your ancestors derive from has a burrow or swim speed you have it equal to your walking speed but you do not gain any flight speed.

Darkvision. You can see in dim light within 60 feet of you as if it were bright light, and in darkness as if it were dim light. You can't discern color in darkness, only shades of gray.

Trance. Like their other elven brothers, Andrasin don’t need sleep. Instead, they meditate deeply, remaining semiconscious, for 4 hours a day. (The Common word for such meditation is “trance.”) While meditating, you can dream after a fashion; such dreams are actually mental exercises that have become reflexive through years of practice. After Resting in this way, you gain the same benefit that a human does from 8 hours of sleep.

Fey Ancestry. You have advantage against being charmed, and magic can't put you to sleep.

Dragon Ancestor. 13 + Dex modifier AC and if your class has an unarmored defense the base 10 turns to a 13.

Evin weapon training. You have proficiency with the Longsword, shortsword, shortbow, longbow, Greatsword, and scyth.

languages. Draconic, Elvish, Common, and one of your choice

Random Height and Weight[edit]

6′ 3″ +2d6 95 lb. × (2d10) lb.

*Height = base height + height modifier
**Weight = base weight + (height modifier × weight modifier)

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