All Seeing (5e Feat)

From D&D Wiki

Jump to: navigation, search

All-Seeing

Prerequisites: Wisdom score of 13 or higher
You have trained to sense creatures that are nearby, and to see through illusions. You gain the following benefits:

  • You can't be surprised as a result of not seeing creatures and other creatures don't gain advantage on attack rolls against you as a result of being unseen by you..
  • You know where other creatures are so long as they are within 15 ft of you and not hidden from you.
  • You have advantage on ability checks and saving throws made against spells from the illusion school of magic.


3.00
(4 votes)

Back to Main Page5e HomebrewFeats

Home of user-generated,
homebrew pages!


Advertisements: