Ætherborn (Variant) (5e Race)
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Ætherborn[edit]
Physical Description[edit]
The ætherborn, or just aetherborn, are humanoids that formerly inhabited the layer of aether near the top of the Material Plane. They appear to have a largely human shape, But faceless except 2 eyes. These holes glow blue, and it is believed that they can see the souls of those they look upon. The rest of their body is a thin gray papery husk, filled with pure æther. They are lithe in form. One notable thing about them is that they are very light in weight despite their appearance. They love to wear flowy, light fabrics and hate tight, restricting, and heavy garb. Although most live upwards of 25 years, the "gifted" can steal the life forces of other beings.
History[edit]
The aetherborn were born of the aether layer in the Material Plane. According to their origin myths, they were originally immortal, able to fly, wilded golike power, and lived above all earthly troubles. This is supposedly due to them being near the Elemental Plane of Air, which thus imbued the surrounding space with magic that allowed them to traverse clouds and the empty skies. However, the aether is also home to a variety of beings that lived on the rocky islands suspended by light gravity. On these islands, many portals to the Elemental Plane of Air would open and close intermittently. Supposedly, the Ætherborn became dissatisfied with their position, and began to steal treasure from the plane of air. One day, the aether strangely waned and many islands fell into the ground below. The aetherborn were one of the ones who lost their ability to fly and plummeted to earth as well. To this day, they seek to return to the skies.
Society[edit]
Aetherborn society is fairly small and scattered, supposedly because when they fell, they landed in multiple places around the world. Where they were able to gather, they were rarely satisfied. For this reason, most aetherborn groups are nomadic. They do not see the earth as their home and are constantly searching for methods to restore their place in the aether layer. They, therefore, have very transient relationships with other beings of the terra, and care little about its events. This desire drove them to invent the airship. Some aetherborn, mainly those who are now born after the fall, see this as a foolish view and are more worldly. These are the ones who show curiosity at the way earthbound beings conduct themselves and are willing to consider a life on the ground. Some refuse to accept their short lives, and will stop at nothing to extend their lives.
Aetherborn Names[edit]
Aetherborn names take from Auran, but can also sound Sylvan due to the airy and whimsical nature of the way syllables tumble. Male aetherborn names are meant to be quick, like a blustering wind, where females are soft, like a spring breeze.
Male Names: Kudah, Yuo, Eskar, Isak
Female Names: Brada, Sestus, Dahya, Ramif
<Race Name> Traits[edit]
Short-lived creatures that wield æther. Some can steal the life forces of other creatures.
Ability Score Increase. Your Dexterity score, Charisma, and Intelligence all score increase by 1.
Age. they mature in 1-2 years and usually only live 20-25 years, life-stealing "gifted" Ætherborn are basically immortal.
Alignment. Ætherborn think law is pointless, puting then firmly on the side of chaos.
Size. Ætherborn are usually tall, being between 6 and 7 feet tall.
Speed. Your base walking speed is 35 feet.
Ætheial Nature. Whenever you complete a short rest you get 1d4 energy. After along rest, you get 1d8 energy. However, you cannot have more than 10 energy. If you have no energy at the end of a rest, you suffer 1 level of exhaustion, witch cannot be removed until you have at least 5 energy.
Æther Dash. As a bonus action, pay energy. Move yourself 10 feet in any direction, including up.
Æther Blade. As an action, pay energy. You cast “shadow blade” at 2nd level, except it looses the darkness bonus and deals 1d6+the amount of energy you have plus 1. (use charisma for your spelcating score.)
Languages. {{{languages}}}
Gifted[edit]
Ætherborn with the power to steal life.
Essence drain. You gain an attack action called Essence drain. this attack, on a hit, deals damage equal to 1d4 + the amount of energy you have= your proficiency bonus, and you gain that much life. Starting at fifth level, this attack has a range of 10 feet
Blessed[edit]
Ætherborn who have partially redeemed themselves.
Flight. You gain a flying speed equal to your walking speed. At fifth level, your flying speed increases by 5 feet.
True[edit]
These Ætherborn learned to use Ætherborn to create.
Æthercraft. As an action, you may pay 2 energy to create a servo. Starting at fifth level, you may pay X energy, and create X servo creatures. The servos obey your commands.
Servo Smog. Starting at 5th level, you may sacrifice a servo to create a thick cloud of purple smog equivalent to the darkness spell.
NOTE: Æthercraft can be used to create some other things, too! Consult your DM first, though.
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