https://www.dandwiki.com/w/api.php?action=feedcontributions&user=McSpazz&feedformat=atomD&D Wiki - User contributions [en]2024-03-29T06:23:34ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Talk:Magmin_(5e_Race)&diff=962846Talk:Magmin (5e Race)2017-11-11T03:12:17Z<p>McSpazz: /* Primordial? */</p>
<hr />
<div>==Primordial?==<br />
As an elemental, shouldn't the Magmin be able to speak Primordial? If not, why don't they tend to speak it?<br><br />
~McSpazz</div>McSpazzhttps://www.dandwiki.com/w/index.php?title=Talk:Magmin_(5e_Race)&diff=962845Talk:Magmin (5e Race)2017-11-11T03:11:53Z<p>McSpazz: Created page with "==Primordial?== As an elemental, shouldn't the Magmin be able to speak Primordial? If not, why don't they tend to speak it?"</p>
<hr />
<div>==Primordial?==<br />
As an elemental, shouldn't the Magmin be able to speak Primordial? If not, why don't they tend to speak it?</div>McSpazzhttps://www.dandwiki.com/w/index.php?title=Talk:Heavyweight_Boxer_(5e_Class)&diff=962844Talk:Heavyweight Boxer (5e Class)2017-11-11T03:07:37Z<p>McSpazz: /* Suggested changes to Eager Fighter */</p>
<hr />
<div>==General Discussion==<br />
<br />
Any concerns on balancing, formatting, grammar, or any clarification on features should be addressed here, and I'll be happy to address them.<br />
<br />
==Suggested Changes to Fighting Ring==<br />
I'm new to the wiki so I'm not totally savvy on how this stuff should be formatted, so forgive my ignorance.<br><br />
1. Make the resistance given an exclusive or. You can have resistance to bludgeoning OR piercing OR slashing, but not all.<br><br />
2. Since grappling is fairly reliant on the size of the creature you're attacking, maybe add another option. Like make a basic attack at a disadvantage that deals no damage but either applies a slow/prone state.<br><br />
3. Remove the ability to mark another creature as a free action if your current target dies or falls unconscious and the free move+dash action.<br><br />
~McSpazz<br />
<br />
==Suggested changes to Eager Fighter==<br />
1. Change it from all attacks against someone you're in ring combat with your first attack against that creature for that round.<br><br />
2. If not that, change it so that if you use your advantage on that creature for being in ring combat, hitting other creatures will have a disadvantage until the start of your next turn.<br><br />
~McSpazz<br />
<br />
==Suggested changes to Savage Fighter==<br />
1. Add a restriction so that only your first three attacks (or less) can benefit from advantage.<br><br />
~McSpazz<br />
<br />
[[User:Scrub Virus|Scrub Virus]] ([[User talk:Scrub Virus|talk]]) 18:05, 6 November 2016 (MST)</div>McSpazzhttps://www.dandwiki.com/w/index.php?title=Talk:Heavyweight_Boxer_(5e_Class)&diff=962828Talk:Heavyweight Boxer (5e Class)2017-11-11T01:57:00Z<p>McSpazz: /* Suggested changes to Savage Fighter */</p>
<hr />
<div>==General Discussion==<br />
<br />
Any concerns on balancing, formatting, grammar, or any clarification on features should be addressed here, and I'll be happy to address them.<br />
<br />
==Suggested Changes to Fighting Ring==<br />
I'm new to the wiki so I'm not totally savvy on how this stuff should be formatted, so forgive my ignorance.<br><br />
1. Make the resistance given an exclusive or. You can have resistance to bludgeoning OR piercing OR slashing, but not all.<br><br />
2. Since grappling is fairly reliant on the size of the creature you're attacking, maybe add another option. Like make a basic attack at a disadvantage that deals no damage but either applies a slow/prone state.<br><br />
3. Remove the ability to mark another creature as a free action if your current target dies or falls unconscious and the free move+dash action.<br><br />
~McSpazz<br />
<br />
==Suggested changes to Eager Fighter==<br />
1. Change it from all attacks against someone you're in ring combat with your first attack against that creature for that round.<br><br />
2. If not that, change it so that if you use your advantage on that creature for being in ring combat, hitting other creatures will have a disadvantage until the start of your next turn.<br />
~McSpazz<br />
<br />
==Suggested changes to Savage Fighter==<br />
1. Add a restriction so that only your first three attacks (or less) can benefit from advantage.<br><br />
~McSpazz<br />
<br />
[[User:Scrub Virus|Scrub Virus]] ([[User talk:Scrub Virus|talk]]) 18:05, 6 November 2016 (MST)</div>McSpazzhttps://www.dandwiki.com/w/index.php?title=Talk:Heavyweight_Boxer_(5e_Class)&diff=962827Talk:Heavyweight Boxer (5e Class)2017-11-11T01:56:36Z<p>McSpazz: /* Suggested changes to Eager Fighter */</p>
<hr />
<div>==General Discussion==<br />
<br />
Any concerns on balancing, formatting, grammar, or any clarification on features should be addressed here, and I'll be happy to address them.<br />
<br />
==Suggested Changes to Fighting Ring==<br />
I'm new to the wiki so I'm not totally savvy on how this stuff should be formatted, so forgive my ignorance.<br><br />
1. Make the resistance given an exclusive or. You can have resistance to bludgeoning OR piercing OR slashing, but not all.<br><br />
2. Since grappling is fairly reliant on the size of the creature you're attacking, maybe add another option. Like make a basic attack at a disadvantage that deals no damage but either applies a slow/prone state.<br><br />
3. Remove the ability to mark another creature as a free action if your current target dies or falls unconscious and the free move+dash action.<br><br />
~McSpazz<br />
<br />
==Suggested changes to Eager Fighter==<br />
1. Change it from all attacks against someone you're in ring combat with your first attack against that creature for that round.<br><br />
2. If not that, change it so that if you use your advantage on that creature for being in ring combat, hitting other creatures will have a disadvantage until the start of your next turn.<br />
~McSpazz<br />
<br />
==Suggested changes to Savage Fighter==<br />
1. Add a restriction so that only your first three attacks (or less) can benefit from advantage.<br />
~McSpazz<br />
<br />
[[User:Scrub Virus|Scrub Virus]] ([[User talk:Scrub Virus|talk]]) 18:05, 6 November 2016 (MST)</div>McSpazzhttps://www.dandwiki.com/w/index.php?title=Talk:Heavyweight_Boxer_(5e_Class)&diff=962826Talk:Heavyweight Boxer (5e Class)2017-11-11T01:56:17Z<p>McSpazz: /* Suggested Changes to Fighting Ring */</p>
<hr />
<div>==General Discussion==<br />
<br />
Any concerns on balancing, formatting, grammar, or any clarification on features should be addressed here, and I'll be happy to address them.<br />
<br />
==Suggested Changes to Fighting Ring==<br />
I'm new to the wiki so I'm not totally savvy on how this stuff should be formatted, so forgive my ignorance.<br><br />
1. Make the resistance given an exclusive or. You can have resistance to bludgeoning OR piercing OR slashing, but not all.<br><br />
2. Since grappling is fairly reliant on the size of the creature you're attacking, maybe add another option. Like make a basic attack at a disadvantage that deals no damage but either applies a slow/prone state.<br><br />
3. Remove the ability to mark another creature as a free action if your current target dies or falls unconscious and the free move+dash action.<br><br />
~McSpazz<br />
<br />
==Suggested changes to Eager Fighter==<br />
1. Change it from all attacks against someone you're in ring combat with your first attack against that creature for that round.<br />
2. If not that, change it so that if you use your advantage on that creature for being in ring combat, hitting other creatures will have a disadvantage until the start of your next turn.<br />
~McSpazz<br />
<br />
==Suggested changes to Savage Fighter==<br />
1. Add a restriction so that only your first three attacks (or less) can benefit from advantage.<br />
~McSpazz<br />
<br />
[[User:Scrub Virus|Scrub Virus]] ([[User talk:Scrub Virus|talk]]) 18:05, 6 November 2016 (MST)</div>McSpazzhttps://www.dandwiki.com/w/index.php?title=Talk:Heavyweight_Boxer_(5e_Class)&diff=962825Talk:Heavyweight Boxer (5e Class)2017-11-11T01:55:41Z<p>McSpazz: /* General Discussion */</p>
<hr />
<div>==General Discussion==<br />
<br />
Any concerns on balancing, formatting, grammar, or any clarification on features should be addressed here, and I'll be happy to address them.<br />
<br />
==Suggested Changes to Fighting Ring==<br />
I'm new to the wiki so I'm not totally savvy on how this stuff should be formatted, so forgive my ignorance.<br />
1. Make the resistance given an exclusive or. You can have resistance to bludgeoning OR piercing OR slashing, but not all.<br />
2. Since grappling is fairly reliant on the size of the creature you're attacking, maybe add another option. Like make a basic attack at a disadvantage that deals no damage but either applies a slow/prone state.<br />
3. Remove the ability to mark another creature as a free action if your current target dies or falls unconscious and the free move+dash action.<br />
~McSpazz<br />
<br />
==Suggested changes to Eager Fighter==<br />
1. Change it from all attacks against someone you're in ring combat with your first attack against that creature for that round.<br />
2. If not that, change it so that if you use your advantage on that creature for being in ring combat, hitting other creatures will have a disadvantage until the start of your next turn.<br />
~McSpazz<br />
<br />
==Suggested changes to Savage Fighter==<br />
1. Add a restriction so that only your first three attacks (or less) can benefit from advantage.<br />
~McSpazz<br />
<br />
[[User:Scrub Virus|Scrub Virus]] ([[User talk:Scrub Virus|talk]]) 18:05, 6 November 2016 (MST)</div>McSpazz