https://www.dandwiki.com/w/api.php?action=feedcontributions&user=2601%3A18C%3A400%3A87E%3ADDAB%3AFA40%3A99E8%3AB996&feedformat=atomD&D Wiki - User contributions [en]2024-03-29T12:18:06ZUser contributionsMediaWiki 1.35.8https://www.dandwiki.com/w/index.php?title=Eliotrope_(5e_Race)&diff=994499Eliotrope (5e Race)2018-01-03T20:40:17Z<p>2601:18C:400:87E:DDAB:FA40:99E8:B996: a freak race with the ability to teleport</p>
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{{stub|Incomplete}}<!--Remove this line when the race is finished--><br />
==<Race Name>==<br />
creator email::hundaltor@gmail.com<br />
<!--Optional: Lead paragraph, a quote for example.--><br />
<br />
===Physical Description===<br />
{{5e Image|float:right|<!--link to an image-->|<!--Caption, art credit, link to source-->}}<br />
eliotropes have cyan eyes with similar hair structure to glowing trees<br />
<br />
===History===<br />
they appeared during a freak accident when mages,alchemists,and demons caused a wormhole in time and space. although the place they lived was far, it was also lonely <br />
===Society===<br />
their race tends to blend into society quite well, but due to their ability to create portals, they have been hunted for the better part of their lives <br />
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===<Race Name> Names===<br />
<!--Lead text--><br />
eliotropes tend to have their own language, but have allowed humans to simplify their names.<br />
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'''Male:''' <!--Male names--><br />
yugo, tovel, grekard<br />
'''Female:''' <!--Female names--><br />
Asuna, krippa, kroto<br />
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===<Race Name> Traits===<br />
{{5e Racial Traits<br />
|summary=<!--Short summary. This will also be displayed on the race index page. --><br />
portal makers haunted for their abilities.<br />
|abilities=< int +2 due to having too much time, also +1 to constitution due to dealing with space often--><br />
|age=eliotropes age like humans, but mature slower, they also live at least 200 years before showing signs of age beyond 25<br />
|alignment=<!--eliotropes value freedom above all else, thus,they freely keep whatever alignment they want--><br />
|size=<!--"eliotropes vary widely in height and build, from barely 5 feet to well over 6 feet tall. Your size is Medium." <br />
|speed=Your base walking speed is 30 feet. <!--speed increased to 100 in transition from one portal to another--><br />
|trait1=suspicious<br />
|description1={due to having been transported in a freak accident, eliotropes have been getting adept at telling if one means them harm(advantage on insight checks determining their well being)<br />
|trait2=natural portal masters<br />
|description2=as an action, eliotropes can make a portal 5-15 feet away from them. they are magic for purposes of spell save dc and the like. if all portals are closed while the eliotrope is in transit, the eliotrope makes an emergency exit 5 feet from the most recently closed one, enemies of the allotrope must make an intelligence save against the portal, on a fail the portal ejects the creature into a random plane (dm decides where)<br />
|trait3=magical<br />
|description3= eliotropes are innately knowledgeable about magic, thus they can use that to pass some of their abilities through their portals<br />
|trait4=<br />
|description4=<br />
|trait5=<br />
|description5=<br />
<!-- Template supports up to 10 traits. --><br />
|languages= common, eliotropic, spoken/written/reading<br />
|subrace=<br />
}}<br />
<br />
<!--Subraces are optional, repeat as necessary--><br />
====<Subrace Name>====<br />
{{5e Subrace Traits<br />
|abilities=<br />
|trait1=<br />
|description1=<br />
|trait2=<br />
|description2=<br />
|trait3=<br />
|description3=<br />
|trait4=<br />
|description4=<br />
|trait5=<br />
|description5=<br />
}}<br />
<br />
===Random Height and Weight===<br />
{{heightweight<br />
|name=<eliotrope><br />
|feet=<!--5-7 fit--><br />
|inches=<!--base height inches--><br />
|heightmod=<!--height modifier--><br />
|weight=<!--100-160t--><br />
|weightmod=<!--respectivly--><br />
}}<br />
<br />
<!--The following section is optional, delete any or all of the tables as appropriate--><br />
===Suggested Characteristics===<br />
When creating a <race name> character, you can use the following table) of traits, ideals, bonds and flaws to help flesh out your character. Use these tables in addition to or in place of your background's characteristics.<br />
<!--Lead text--><br />
{| class="5e" style="text-align: left;"<br />
! d8 || Personality Trait<br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 1 || <!--Text--><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 2 || <!--Text--><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 3 || <!--Text--><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 4 || <!--Text--><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 5 || <!--Text--><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 6 || <!--Text--><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 7 || <!--Text--><br />
|- class="{{Odd-Even|{{#var:odd}}}}"<br />
| 8 || <!--Text--><br />
|}<br />
<br />
most allotrope ideals revolve around freedom, work with your DM to determine how your character met with the group, maybe the party was fighting a dragon and a shadowy figure was in the background, or maybe an observer was wandering close by.</div>2601:18C:400:87E:DDAB:FA40:99E8:B996