Zebra (4e Race)

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Zebra[edit]

<!-short description.->

Racial Traits
Average Height: 3'8" - 4'4"
Average Weight: 220 - 320lbs
Ability Scores: +2 Wisdom and your choice of +2 Strength or Intelligence
Size: Medium
Speed: 7 squares
Vision: Normal
Languages: Common, Elven
Skill Bonuses: +2 Nature and your choice of +2 Heal or Intimidate
Prehensile Tail: You walk on four legs but have a prehensile tail and versatile mouth, so you are not limited in how you use equipment. You have the Beast Type.
Your Special Talent: You gain the Cutie Mark feat.
One With Nature: Zebra share an innate connection with the natural order. They have the Mix Master racial power.
Speak with Beasts: You can communicate with Natural Beasts and Fey Beasts


Mix Master Zebra Racial Power
Using your vast knowledge of the natural world, you create a powerful potion or a deadly poison.
Daily Star.gif Primal
Free Action {{{range}}}
Trigger: {{{trigger}}}
Target: Self
Effect: During a short or extended rest you may use this power. You can create either 1 potion or poison of your level.
Special: The number of potions/poisons increases to 2 at the 11th level and 3 at the 21st level.


<!-fluff->

Play an <!-pluralized racial name-> if you want...

  • To be a member of a race that favors the <!-classes-> classes.

Physical Qualities[edit]

<!-description->

Playing an <!-Pluralized race->[edit]

<!-description->

<!-Your race-> Characteristics:

Male Names:

Female Names:

<!-Your race-> Adventurers[edit]

Three sample <!-your race-> adventurers are described below.


Racial Options[edit]

'Heroic Tier Feats:

Paragon Paths:

'Paragon Tier Feats:

'Epic Destinies:

Epic Tier Feats:



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