Yuan-Ti Malison (4e Race)

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Yuan-Ti Malisons[edit]

The most common of the Yuan-ti, they are subtle and slow to anger.

Racial Traits
Average Height: 6'1" - 6'6"
Average Weight: 150-210 lb.
Ability Scores: +2 Dexterity, +2 Charisma or +2 Intelligence
Size: Medium
Speed: 6 Squares squares
Vision: Normal
Languages: Common, Draconic
Skill Bonuses: +2 Bluff, +2 Perception or Insight
Zehir's Favor: Choose one of these two traits when creating the character: Chameleon Defense or Slither Away.
  • Chameleon Defense: You have concealment against attacks that originate from 10 or more squares away.
  • Slither Away: While bloodied, you get +1 speed and a +1 bonus to all defenses.
Toxic Lineage: You have resist poison equal to 5 + 1/2 your level. Your melee basic attacks deal poison damage.
Reptilian: You have the reptile keyword.


Toxic Bite Yuan-Ti Malison Racial Power
You snap your jaws at your foe, leaving two punctures that infect surrounding flesh.
Encounter Star.gif Poison
Minor Action Melee 1
Target: One Creature
Attack: Dexterity + 2 Vs. Fortitude
Hit: 1d6 + Dexterity modifier poison damage, and the target is weakened until the end of your next turn.
  • Level 11: Dexterity + 4
  • Level 12: Dexterity + 6


<!-fluff.->

Play a Malison if you want...

  • To be a serpent
  • Be an heir to a lost empire
  • Wrack your enemies with lethal venom
  • To be a member of a race that favors the Sorcerer, Avenger, or Ranger classes.

Physical Qualities[edit]

Yuan-ti Malisons are humanoid, having been human before Zehir took them under his wing. They have scales in various shades of green, brown, or grey, and piercing eyes of blue, green, gold, or red. A full half of the population has a serpent's tail in place of legs,and these people have the Slither Away trait.

Playing a Malison[edit]

A malison adventures for glory, wealth, or lust for adventure, as even Good ones, rare that they be, are not shunned by their people. They simply desire knowledge, power, or something else that their ruined temples do not hold.

Malison Characteristics: Calm, Collected, Cold, Distant, Focused, Precise

Male Names: Male names often have many Ss and typically end in a consonant.

Female Names: Female names often have many Ss and typically end in a vowel.

Malison Adventurers[edit]

Three sample Malison adventurers are described below.

Sertrous is a malison Chaos Sorcerer. He lives to discover the origins of the Yuan-Ti anathemas, and so has left his city and departed for civilization. His cold nature and lack of mercy in combat have caused his allies to distrust him, but beneath his scaly exterior, he is lost.

Sorsil is a malison cleric for Pelor trying to prove that his kind isn't always bad. Even with his cold attitude, and the others biased opinions against him, he stays true to his beliefs.

Sassiks never truly knew his family, born and abandoned in a human village and growing up alone, he began to despise his life. On the verge of commiting suicide, he was stopped by an old wizard who took him in. Sassiks life was never the same again.



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