Worden (Zyanya Supplement)
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Worden is the most powerful of the Amareth nations, perhaps even powerful enough to someday even make the Amareth Empire an actual empire. The High Priest of Samad has his temple in Worden. Worden has a large colony in the Righnach region and controls the governments of Fiachra and Uisdean in the name of the Amareth Empire.
- 1 Capital:
- 2 Population:
- 3 Religion:
- 4 Government:
- 5 Economy:
- 6 Major Geographic Features:
- 7 Important Sites:
- 8 Diplomatic Relations:
- 9 Current Events:
- 10 Character Creation Info:
- 11 Notes:
Worden as a whole is lawful neutral with good tendencies.
Life and Society:
The people of Worden tend to be cynical, with a strong sense of national pride and a belief that theirs is the greatest nation in the world and the only truly civilized land. In general, they value moderate behavior and emotional reserve. They may be embarrassed by displays of emotion or excessive enthusiasm. Families are small and tightly knit.
Social class can be observed in people's accents, manners, and homes. Most homes have a garden attached. In lower castes, it is reserved for food to feed the family, while in upper castes it is often devoted to flowers.
All families baptize their children. The baby is dressed in ornate white robes for the occasion and given small, silver presents such as coins or feeding spoons.
Worden is a feudal society with a hereditary king. Other noble titles are:
Crown Prince Duke Prince Marquess Earl, Count, and Graf Viscount Baron
Worden is one of the wealthiest nations, with a good supply of iron, gold, and foodstuffs. Amareth coins are minted in Worden. Amareth also has several moonsilver mines.
Major Geographic Features:
The King's Forest
Lake of the Golden Dragon
Crescent Moon Bay
Initially built by the elves, Leriawar has become the capital city of Worden. It's location on the river Torania makes it both perfectly located for trade and somewhat protected from attacks from the sea. Chains can be raised at the massive stone gates on the river to prevent anyone from getting in by the water and prevent them from blocking the vital trade routes. Population: 41,333 Power Center: Conventional Alignment: Lawful Good Gold Piece Limit: 100,000; Ready Cash: 206,650,000 Integrated; Humans: 15,293; Halflings: 8,266; Elves: 7,439; Dwarves: 4,133; Gnomes: 2,893; Half-Elves: 2,066; Half-Orcs: 1,239; Others: 4
Rynylia looks as though it was carved into the side of a mountain more than it was built. It was initially created by the elves and is acknowledged to be the most beautiful city in Worden. Though it holds the most defensible position of the three major cities, it is not as accessed for trade due to it's mountain location. Population: 39,404 Power Center: Conventional Alignment: Lawful Good Gold Piece Limit: 100,000; Ready Cash: 197,000,000 Integrated; Humans: 14,579; Halflings: 7,880; Elves: 7,092; Dwarves: 3,940; Gnomes: 2,758; Half-Elves: 1,970; Half-Orcs: 1,182; Others: 3
Samycia is the third city given to the Amareth by the elves. It is located in the center of the Ageacia forest, on a hilltop over looking the Lake of Hope. Samycia is where the final battles in the Elvish civil war were fought, and the first of the cities reclaimed. It holds the Library of Samad, a collection of Elvish and Amareth texts predating the Elvish civil war, and held to be one of Amareth's greatest treasures. Population: 38,046 Power Center: Conventional Alignment: Lawful Neutral Gold Piece Limit: 100,000; Ready Cash: 190,200,000 Integrated; Humans: 14,077; Halflings: 7,609; Elves: 6,848; Dwarves: 3,804; Gnomes: 2,663; Half-Elves: 1,902; Half-Orcs: 1,141; Others: 2
Baron Chadwick Aceline is also a cardinal of the temple of Samad. The symbol of his barony is a halberd on a background that looks like a white grapeleaf. Population: 2,406 Power Center: Conventional Alignment: Lawful Neutral Gold Piece Limit: 3,000; Ready Cash: 360,000 Integrated; Humans: 1090; Halflings: 281; Elves: 433; Dwarves: 240; Gnomes: 168; Half-Elves: 120; Half-Orcs: 72; Others: 2
Population: 7,545 Power Center: Conventional Alignment: Lawful Neutral Gold Piece Limit: 15,000; Ready Cash: 5,655,000 Integrated; Humans: 3,791; Halflings: 509; Elves: 1,358; Dwarves: 754; Gnomes: 528; Half-Elves: 377; Half-Orcs: 226; Others: 2
Population: 14,622 Power Center: Conventional Alignment: Lawful Neutral Gold Piece Limit: 40,000; Ready Cash: 29,240,000 Integrated; Humans: 9,410; Halflings: 924; Elves: 1,631; Dwarves: 462; Gnomes: 1,023; Half-Elves: 731; Half-Orcs: 438; Others: 3
Population: 6,657 Power Center: Conventional Alignment: Lawful Neutral Gold Piece Limit: 15,000; Ready Cash: 4,987,500 Integrated; Humans: 3,763; Halflings: 331; Elves: 1,198; Dwarves: 665; Gnomes: 265; Half-Elves: 332; Half-Orcs: 99; Others: 4
Population: 4,277 Power Center: Conventional Alignment: Lawful Good Gold Piece Limit: 3,000; Ready Cash: 640,500 Isolated; Humans: 4,105; Halflings: 85; Elves: 42; Dwarves: 0; Gnomes: 0; Half-Elves: 0; Half-Orcs: 0; Others: 45
Population: 7,529 Power Center: Conventional Alignment: Lawful Neutral Gold Piece Limit: 15,000; Ready Cash: 5,640,000 Isolated; Humans: 7,227; Halflings: 150; Elves: 75; Dwarves: 0; Gnomes: 0; Half-Elves: 0; Half-Orcs: 0; Others: 77