| Wind Run
|
Elemental Swordsman Utility 16
|
| Having slain an enemy, you charge the next, dodging any blows thrown at you.
|
Daily Elemental, Martial
|
| Immediate Reaction
|
Personal
|
| Trigger: You reduce an enemy to 0 hit points.
|
| Effect: You can charge any enemy that you will end up adjacent to at the end of your charge, you do not take opportunity attacks during this charge.
|
Back to Main Page → 4e Homebrew → Powers → Elemental Swordsman Powers