White Slaad (4e Race)

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Scales.png This page is of questionable balance. Reason: Ability bonuses too broad; unconditional teleport speed; no such origin as "outsider"; useless natural claw attack; Some brief fluff required to explain entropic heritage; the encounter powers require round-counting, which isn't something that should happen in 4e; is morph actually a keyword?; encounter powers with embedded encounter powers?! Are the encounter power skill bonuses temporary or permanent? If the former, they should be in the effect. If the latter, you need to remove the existing skill bonuses.


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White Slaadi[edit]

The mysterious spawn of Outer Planes, running on the line between Order and Chaos

Racial Traits
Average Height: 4'90-6'60
Average Weight: 88-176 lbs
Ability Scores: +2 Wisdom or Intelligence, +2 Strength or Dexterity.
Size: Medium
Speed: 6, teleport 4 squares
Vision: Darkvision
Languages: Common, Primordial.
Skill Bonuses: +2 Intimidate, +2 Acrobatics.
Outsider Origin: your ancestors were from the Outer Planes, so you are considered an outsider for the effects related to the creature origin.
Slaad Slasher: You can use your Slaad talons to fight. they are considered both unarmed and light blades, deal 1d6+Str\Dex damage with +1 bonus to attack rolls. they can't be enchanted, but they deal +Wis\Int damage on critical.
Entropic Heritage: Once per day, you can reroll a failed skill check.
Slaad Force: As you create your character, you choose one ‘’Slaad Force’’ power as an encounter power.


Blood Slaad Force White Slaad Racial Power
Your skin turns to a crimson colour as an entropic rage pervades you.
Encounter Star.gif Morph
Minor Action '
Effect: For a number of rounds equal to your Strength, Intelligence or Wisdom modifier, you can shift of one square before any basic attack, and as you hit an enemy with your claws, that enemy is marked until the end of your next turn.
Special: you gain +2 to Athletics and Acrobatics. When you create your character, choose as the ability score you use to choose the number of rounds this power stands. This choice remains throughout your character’s life and do not change the power’s other effects.


Talon Slaad Force White Slaad Racial Power
Your skin turns to a Blue colour as your talons become sharper and deadlier.
Encounter Star.gif Morph
Minor Action '
Effect: for a number of rounds equal to your Strength, Intelligence or Wisdom modifier, you have +2 bonus to your attack and damage rolls. As an encounter power, you can use your talon attack against all the enemies adjacent to you.
Special: You gain +2 Athletics and Endurance. When you create your character, choose as the ability score you use to choose the number of rounds this power stands. This choice remains throughout your character’s life and do not change the power’s other effects.


Curse Slaad Force White Slaad Racial Power
Your skin turns to a green color as the entropy invigorates you.
Encounter Star.gif Morph
Minor Action '
Effect: for a number of rounds equal to your Strength, Intelligence or Wisdom modifier, as you hit an enemy with an opportunity attack, that enemy is dazed until the end of your next turn(save ends). Once per encounter, you can attack with the Chaotic Projectile: range 6, Int\Wis\Char mod vs Fortitude, 1d6 damage and the target is dazed until the end of its next turn(save ends).
Special: You gain +2 Arcana and Endurance. When you create your character, choose Strenght, Intelligence or Wisdom as the ability score you use to choose the number of rounds this power stands. This choice remains throughout your character’s life and do not change the power’s other effects.


Rift Slaad Force White Slaad Racial Power
Your skin turns to a gray colour as the power of chaos flows into you.
Encounter Star.gif Morph
Minor Action '
Effect: for a number of rounds equal to your Strength, Intelligence or Wisdom modifier, after you teleport you become evanescent until the end of your next turn. Once per encounter, you can use the Planar Chaos: Abil vs Will, 1d4 damage, you make the enemy slide of a number of squares equal to your Abil modifier and it is knocked prone.
Special: You gain +2 Arcana and Acrobatics. When you create your character, choose Strenght, Dexterity or Wisdom as the ability score you use to choose the number of rounds this power stands. This choice remains throughout your character’s life and do not change the power’s other effects.


White Slaadi are the odd result of a Black Slaad who was going to spawn and was destroyed by a primal spell. the slaad spawn emerged was a lot different from their kind, being equally made of pure entropy and natural matter, and having no particular ability. mysterious for everybody, they wander in our world, balancing between their chaotic heritage and their newly order.

Play as White Slaad if you want...

  • To look like an awesome humanoid toad with deadly talons;
  • To be a natural being who still exploits its entropic heritage.
  • To use the power of Slaad kinds.
  • To be a member of a race that favors the Swordmage, Monk, Rogue, Sorcerer, and Warlock classes.

Physical Qualities[edit]

A White Slaad looks obviously like a slaad, but has a more humanoid body structure, and its skin is completely white. As a slaad, it has scaly skin, toad-like traits, webbed hands and feet, and sharp talons which the creature can sprout out of its wrists. The eyes can be of every colour, and sometimes they glow as the white slaad feels a strong emotion. Sufficiently powerful white slaadi can reproduce as normal slaadi by infecting creatures with a tadpole or by hosting them into their bodies, but normal white slaadi reproduce by mating, but even if some white slaadi have female traits, they are technically asexual, so how they can reproduce is still an enigma. The most interesting trait of white slaadi is their mutant heritage: they can get for a while a weaker version of a particular slaad kind powers. As they use this power, their skin turns to the colour of that slaad kind. At the beginning, most white slaadi have one Slaad Force power, but by increasing their ability they can get new ones. Strong ones of this kind can gain Flux Slaad and Golden Slaad force, and the most powerful ones can even reach the Void Slaad(black) Force power.

Playing a White Slaad[edit]

Most white slaadi have a Chaotic Neutral or Lawful Neutral alignment, and many of them are Chaotic Good or Chaotic Evil. They are an enigmatic people and their actions can look senseless at the first glare, mostly because themselves do not know what they’ll do after, but normally under this chaotic appearance they hide precise goals. To their companions, they can look bot suspicious and interesting.

White Slaad Characteristics: unpredictable, sinister, sly, voluble, intuitive, impulsive, mysterious.

Male Names: any.

Female Names: any.

White Slaad Adventurers[edit]

Three sample <!-Your race-> adventurers are described below.



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