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Weapons and Armor (Helvruin Supplement)

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Helvruin Weapons[edit]

Table: Weapons[edit]

Martial Weapons Cost Dmg (S) Dmg (M) Critical Range Increment Weight1 Type2
Light Melee Weapons
Light Macuahuitl 18 gp 1d4 1d6 ×2 4 lb. Slashing
Kodachi 8 gp 1d3 1d4 19–20/×2 2 lb. Slashing
One-Handed Melee Weapons
One-handed Macuahuitl 30 gp 1d10 1d12 ×2 5 lb. Slashing
Tachi 8 gp 1d6 1d8 19-20×2 5 lb. Slashing
Kron Hammer 30 gp 1d8 1d10 ×3 5 lb. Bludgeoning
Katana 10 gp 1d6 1d8 17-20×2 5 lb. Slashing
Two-Handed Melee Weapons
Two-handed Macuahuitl 60 gp 3d4 4d4 ×2 6 lb. Slashing
Nodachi 8 gp 1d8 1d10 19-20×2 10 lb. Slashing
Ranged Weapons
Greatbow 115 gp 1d8 1d10 ×3 130 ft. 5 lb. Piercing
Arrows (20) 1 gp 3 lb.
Exotic Weapons Cost Dmg (S) Dmg (M) Critical Range Increment Weight1 Type2
Light Melee Weapons
Ninjato 2 gp 1d4 1d6 ×2 2 lb. Slashing
Cruks 2 gp 1d4 1d6 ×2 2 lb. Bludgeoning or Piercing
One-Handed Melee Weapons
Sword, Koskol Hook 35 gp 1d8 1d10 19–20/×2 6 lb. Slashing or Piercing
Two-Handed Melee Weapons
Krossian Torkk Blade5 60 gp 1d8/1d8 1d12/1d12 18-20/×2 15 lb. Slashing or Piercing
Odachi4 220 gp 2d6 2d8 ×3 18 lb. Slashing
Ranged Weapons
Revolver 5550 gp 1d10 2d6 18-20/×3 150 ft. 4 lb. Piercing/Bludgeoning
Bullets (10) 10 gp 1 lb.
Pistol 6000 gp 1d10 2d6 18–20/×3 130 ft. 4 lb. Piercing/Bludgeoning
Bullets (10) 10 gp 1 lb.
Repeater(Semi-Auto Handgun) 41000 gp 1d8 1d10 18–20/×3 130 ft. 6 lb. Piercing/Bludgeoning
Bullets (10) 10 gp 1 lb.
Blazer(Semi-Auto Rifle) 25000 gp 1d8 1d10 18–20/×3 180 ft. 10 lb. Piercing/Bludgeoning
Bullets (10) 10 gp 1 lb.
Plasterblast(Automatic Rifle) 69500 gp 1d6 1d8 18–20/×3 180 ft. 12 lb. Piercing/Bludgeoning
Bullets (10) 10 gp 1 lb.
Shotgun 69500 gp 2d6 2d8 18–20/×3 100 ft. 12 lb. Piercing/Bludgeoning
Bullets (10) 10 gp 1 lb.
Sniper (Rifle) 70500 gp 2d8 3d8 18–20/×3 300 ft. 18 lb. Piercing/Bludgeoning
Bullets (10) 10 gp 1 lb.
  1. Weight figures are for Medium weapons. A Small weapon weighs half as much, and a Large weapon weighs twice as much.
  2. When two types are given, the weapon is both types if the entry specifies “and,” either type (player’s choice at time of attack) if the entry specifies “or,” or each end of the double weapon is a different type if the entry specifies “/.”
  3. The weapon deals nonlethal damage rather than lethal damage.
  4. Reach weapon.
  5. Double weapon.


Helvruin Armor and Shields[edit]

Table: Armor and Shields[edit]

Armor Cost Armor/
Shield Bonus
Maximum
Dex Bonus
Armor Check
Penalty
Arcane Spell
Failure Chance
Speed Weight1
(30 ft.) (20 ft.)
Light Armor
Slipleather 45 gp +3 +5 0 15% 30 ft. 20 ft. 15 lb.
Reenforced Leather 20 gp +4 +4 –1 20% 30 ft. 20 ft. 25 lb.
Medium Armor
Drakenhold Plate 45 gp +5 +4 –2 25% 20 ft. 15 ft. 30 lb.
Shard mail 50 gp +6 +2 –5 30% 20 ft. 15 ft. 40 lb.
Shields
Gunnery Buckler 40 gp +2 –1 5% 5 lb.
Claw Buckler 3 gp +1 –1 10% 5 lb.
  1. Weight figures are for armor sized to fit Medium characters. Armor fitted for Small characters weighs half as much, and armor fitted for Large characters weighs twice as much.

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