[edit] Half-Life Weapons
[edit] Ranged Weapons
Table: Ranged Weapons
| Weapon |
Damage |
Critical |
Damage Type |
Range Increment |
Rate of Fire |
Magazine |
Size |
Weight |
Purchase DC1 |
Restriction1
|
| Handguns/One Handed Ranged Weapons (require the Personal Firearms Proficiency feat)
|
| 9mm H1 Pistol |
2d6 |
20 |
Ballistic |
30 ft. |
S/A |
17 box |
Small |
6 lb. |
16 |
Lic (+1)
|
| 9mm Overwatch Pistol |
2d4 |
20 |
Ballistic |
30 ft. |
F |
18 box |
Small |
4 lb. |
16 |
Lic (+1)
|
| Desert Eagle |
1d12 |
20 |
Ballistic |
30 ft. |
S |
7 box |
Small |
6 lb. |
16 |
Lic (+1)
|
| 357 Magnum |
2d12 |
20 |
Ballistic |
50 ft. |
S |
6 Cartridge |
Small |
3 lb. |
18 |
Mil (+3)
|
| Flare Gun |
2d6 Fire |
20 |
Ballistic Fire |
30 ft. |
S |
1 Flare |
Tiny |
8 lb. |
25 |
Mil (+3)
|
| Longarms (require the Personal Firearms Proficiency feat)
|
| HECU MP5 SMG |
2d6 |
19-20 |
Ballistic |
20 ft. |
A1 |
50 box |
Med |
8 lb. |
18 |
Mil (+3)
|
| Combine MP7 SMG |
2d8 |
20 |
Ballistic |
20 ft. |
S |
45 box |
Med |
5 1/2 lb. |
18 |
Mil (+3)
|
| HECU SPAS Shotgun |
2d10 |
20 |
Ballistic |
15 ft. |
S |
8 int |
Large |
40 lb. |
18 |
Mil (+3)
|
| Sniper Rifle |
2d12 |
20 |
Ballistic |
120 ft. |
S |
5 box |
Med |
35 lb. |
22 |
Mil (+3)
|
| Combine H2 Shotgun |
2d10 |
20 |
Ballistic |
15 ft. |
S |
6 int |
Large |
42 lb. |
25 |
Mil (+3)
|
| AR2 Pulse Rifle |
2d8 |
20 |
Ballistic |
40 ft. |
A |
60 box |
Large |
11 lb. |
18 |
Mil (+3)
|
| Gluon Gun |
5d6 |
19-20/x3 |
Energy |
50 ft. |
S,A |
100 int |
Huge |
60 lb. |
25 |
Mil (+3)
|
| Overwatch Sniper Rifle |
3d8 |
18-20/X3 |
Ballistic, Energy |
70 ft. |
S |
8 box |
Large |
45 lb. |
25 |
Mil (+3)
|
| OICW |
2d8 |
20 |
Ballistic, Energy |
30 ft. |
A |
50 Box |
Large |
39 1/2 lb. |
25 |
Mil (+3)
|
| Immolator |
4d6 Fire |
20 |
Energy |
20 ft. |
S |
100% Charge |
Large |
25 lb. |
25 |
Mil (+3)
|
| AK-47 |
2d6 |
20 |
Ballistic |
50 ft. |
S, A |
30 Box |
Med |
35 lb. |
30 |
Mil (+3)
|
| Crossbow |
4d6 |
20 |
Ballistic |
100 ft. |
S, A |
1 Bolt |
Large |
35 lb. |
30 |
Mil (+3)
|
| Heavy Weapons (each requires a specific Exotic Firearms Proficiency feat)
|
| Resistence RPG Launcher |
4d12 |
20 |
Ballistic |
110 ft. |
A |
50 Linked |
Huge |
75 lb. |
22 |
Mil (+3)
|
| Combine Gaurd Gun |
10d6 |
— |
— |
100 ft. |
1 |
100% Charge |
Large |
50 lb. |
25 |
Mil (+3)
|
| 0 Point Energy Feild Manipulator |
|
— |
— |
150 ft. |
|
|
Med |
75 lb. |
30 |
Mil (+3)
|
| Strider Buster |
20d12 |
20 |
Ballistic, Energy |
60ft |
S |
1 |
Small |
40 lbs. |
30 |
Mil (+3)
|
| Hopper Mine |
5d8 |
19-20 |
Ballistic, Energy |
60ft |
|
1 |
Small |
75 lbs. |
35 |
Mil (+3)
|
| Tau Cannon |
4d6 |
— |
Energy |
70ft |
S, A |
100 |
Large |
40 lbs. |
25 |
Mil (+3)
|
[edit] Close Combat Weapons
Table: Melee Weapons
| Weapon |
Damage |
Critical |
Damage Type |
Range Increment |
Size |
Weight |
Purchase DC |
Restriction
|
| Melee Weapons
|
| Crowbar |
1d4 |
19-20/x4 |
Slashing |
— |
Medium |
5lb. |
15 |
Mil +3
|
| Pipe Wrench |
1d6 |
20/x2 |
Bludgeoning |
— |
Med |
55lb. |
15 |
Mil +3
|
| Combat Knife |
1d6 |
20/x4 |
Piercing |
— |
Med |
5lb. |
20 |
Mil +3
|
| Stun Baton |
1d6 |
20/x2 |
Energy |
— |
Medium |
5lb. |
20 |
Mil +3
|
[edit] "Other" Ranged Weapons
Table: Exotic Ranged Weapons
| Weapon |
Damage |
Critical |
Damage Type |
Range Increment |
Rate of Fire |
Magazine |
Size |
Weight |
Purchase DC1 |
Restriction1
|
| Exotic Weapons (each requires a specific Exotic Firearms Proficiency feat)
|
| Aperture Science Handheld Portal Device |
|
— |
Portal |
110 ft. |
|
|
Large |
20 lb. |
— |
|
| Bugbait |
1d2 |
— |
— |
50 ft. |
S |
|
Tiny |
1/2 lb. |
30 |
|
| Snark |
2d6 |
— |
— |
20 ft. |
S |
5 Sack |
Tiny |
1 1/2 lb. |
40 |
|
| Hivehand |
1d6 |
20 |
Synth |
60ft |
S |
8 Thornets |
Large |
40 lbs. |
30 |
Mil (+3)
|
| Spore Launcher |
5d8 |
19-20 |
Synth |
60ft |
A |
100% Spores |
Huge |
30 lbs. |
35 |
Mil (+3)
|
| Shock Roach |
2d6 |
— |
— |
30 ft. |
S |
1 Vessel. |
Small |
15lb. |
50 |
Mil (+3)
|
| Fire Extinguisher |
see text |
20 |
Ballistic |
110 ft. |
A |
50 Foam |
Small |
10 lb. |
22 |
|
[edit] Grenades
Table: Grenades
| Weapon |
Damage |
Critical |
Damage Type |
Burst Radius |
Reflex DC |
Range Increment |
Size |
Weight |
Purchase DC |
Restriction
|
| Moltov Cocktail |
6d6 |
— |
Slashing |
20 ft. |
15 |
10 ft. |
Tiny |
1 lb. |
15 |
Mil (+3)
|
| Energy Orb |
10d6 |
— |
Energy |
15ft |
15 |
10 ft. |
Small |
2 lb. |
25 |
Mil +3
|
| Frag Grenade |
3d6 |
— |
Piercing |
15 ft. |
15 |
15 ft. |
Tiny |
5 lb. |
25 |
Mil (+3)
|
| Combine Grenade |
3d6 |
— |
Slashing |
25ft |
20 |
10 ft. |
Small |
2 lb. |
25 |
Mil +3
|
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