Weapon Master (3.5e Prestige Class)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: No description


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Weapon Master
Rating: Not rated
(Rate this class)
Status: In Progress
Editing: Spelling and grammar only please

Weapon Master[edit]

My sword is my oldest friend, the one that will never stab me in the back
—Grunyar Hammergun, Dwarf Fighter, Weapon Master, The life and Times of Grunyar Hammergun
This section is not complete, and needs to be finished. Edit this Page

<-fluff about this prestige class->

Becoming a Weapon Master[edit]

<-why characters pursue this class, what other classes they typically have, and what abilities are important->

Entry Requirements
Base Attack Bonus: +6.
Skills: Craft Weapon 6 ranks.
Feats: Combat Expertise, Dodge, Mobility, Weapon Focus (chosen weapon).
Special: Weapon of masterwork quality.

Table: The <-Weapon Master->

Hit Die: d<-d10->

Level Base
Attack Bonus
Saving Throws Special
Fort Ref Will
1st +1 +2 +0 +2 Weapons bond, Masters Damage
2nd +2 +3 +0 +3 Bonus Feat
3rd +3 +3 +1 +3 Armor Mastery Medium
4th +4 +4 +1 +4 Masters Defense +1 AC
5th +5 +4 +1 +4 Increased Multiplier
6th +6 +5 +2 +5 Bonus Feat
7th +7 +5 +2 +5 Masters Critical
8th +8 +6 +2 +6 Masters Defense +2 AC
9th +9 +6 +3 +6
10th +10 +7 +3 +7 Masters Confirm, Bonus Feat

Class Skills (4 + Int modifier per level)
Balance(Dex), Climb(Str), Concentration(Con), Craft(Int), Diplomacy(Cha), Hide(Dex), Jump(Str), Listen(Wis), Move Silently(Dex), Sense Motive(Wis), Spot(Wis), Swim(Str), Tumble(Dex).

Class Features[edit]

All of the following are class features of the Weapon Master.

Note: Weapon Master levels count as fighter levels for purposes of feat requirements

Masters Damage: Starting at first level you may chose, after scoring a hit but before confirming a critical, to do full damage instead of rolling to determine damage once in a round, once per day per class level.

Weapon Bond: At first level the Weapon Master chooses a type of weapon i.e. longsword, then bonds with a masterwork version of the weapon. This bond is what allows the Weapon Master to use their abilities with the weapon. A Weapon Master may transfer the bond to another masterwork weapon of the same type but only after training for five eight hour days with the new weapon.

Bonus Feat: At second, sixth, and tenth level you gain a bonus feat from the fighter feat list.

Armor Mastery Medium: At third level you are able to wear your armor like a second skin and ignore the standard speed reduction for wearing medium armor and reduces the armor check penalty by two. If this feature is granted by another class it increases to heavy armor and if heavy is granted this feature reduces the armor check penalty by an additional two.

Masters Defense: At fourth level when using your bonded weapon you gain a dodge bonus of plus one to your AC and improves to two at eighth level.

Increased Multiplier: At fifth level your bonded weapon's critical multiplier increases by one.

Masters Critical: Acts as the Improved Critical feat or if you already have it, adds +2 to you bonded weapon's threat range.

Masters Confirm: At tenth level you can chose to automatically confirm a critical hit twice per day per class level. This ability can be used on the same attack as Masters Damage.

Campaign Information[edit]

Playing a Weapon Master[edit]

This section is not complete, and needs to be finished. Edit this Page

Combat: Weapon Masters retain the role of their base class

Advancement: <-Typical advancement options for characters with this class. Include desirable multiclass options->

Resources: <-What kind of assistance members of this class can expect from each other including possible organizations->

<-pluralized class name-> in the World[edit]

This section is not complete, and needs to be finished. Edit this Page
<-Some quote from a character of this class->

<-Where characters of this class fit in a d20 world->

NPC Reactions: <-How NPCs react to characters of this class->

<-class name-> Lore[edit]

This section is not complete, and needs to be finished. Edit this Page

Characters with ranks in <-the appropriate skills-> can research <-insert prestige class name-> to learn more about them. When a character makes a skill check, read or paraphrase the following, including information from lower DCs.

<-the appropriate skills->
DC Result
11 <-not so common knowledge->.
16 <-rare information->.
21 <-very rare information->.
26 <-information so obscure that members of this class might not even know it->.

<-pluralized class name-> in the Game[edit]

This section is not complete, and needs to be finished. Edit this Page

<-How characters of this class fit in the game (PC and NPC) and what roles they play->

Adaptation: <-Fitting this class in your campaign->

Sample Encounter: <-DM placement for NPC of this class->

EL whatever: <-Encounter scenario and character info on sample NPC including stat block. The CR of the NPC is typically the same as the EL for the encounter->



Back to Main Page3.5e HomebrewClassesPrestige Classes

Broom Icon.svg.png This prestige class does not adhere to D&D Wiki's layout standards.
You can help D&D Wiki by formatting this page to make it conform to the layout standards.
This comment does not reflect on the content of this class, only the layout. To improve the layout of this class please use the Prestige Class Preload and touch up the formatting to match the layout standards.

Edit this Page | All prestige classes that need to be wikified | All pages that need to be wikified | All pages needing to be wikified from July 2012


This article has been tagged since July 2012.

Stub Logo.png This prestige class needs a fuller description.
You can help D&D Wiki by filling in more elements of the description to bring it up to the same level of detail as a typical prestige class.
This comment does not reflect on the quality of the content, only the quantity. The class may reflect an excellent concept that could simply use more elaboration.

Edit this page | All classes needing to have a description added | All classes needing to have a description added from July 2012


This article has been tagged since July 2012.

Stub Logo.png This prestige class is a stub.
You can help D&D Wiki by filling in more details of this class to bring it up to the same level of detail as a typical prestige class.
This comment does not reflect on the quality of the content, only the quantity. There is a good chance that the creator of this class has abandoned it, leaving it in need of someone who is willing to take over where that person left off.

Edit this page | All prestige class stubs | All stubs | All stubs from July 2012


This article has been tagged since July 2012.

Personal tools
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors