Warding Tail [Gritaur]
You have learned to use your tail to ward yourself from enemies that flank you or otherwise has some kind of advantage against you.
Benefit: You may use the Warding Strike encounter power.
| Warding Strike
|| Feat Power
| When an enemy has you at a disadvantage your flashing tail strikes at him, spoiling his aim.
| Encounter Martial, Weapon
| Immediate Interrupt
| Trigger: An enemy next to you attacks you with combat advantage.
| Target: The triggering creature
| Attack: Str, Dex or Wis Vs. Reflex
| Hit: [1W] damage, the attacker loses combat advantage against you until the end of his turn.|
Increase damage to 2[W] at 21st level.
| Special: If you have the Melee Training feat you can use the same attribute for this attack as for a basic melee attack.
Back to Main Page → 4e Homebrew → Character Options → Feats → Paragon Tier Racial
Back to Main Page → 4e Homebrew → Races → Gritaur