Warding Tail [Gritaur]
You have learned to use your tail to ward yourself from enemies that flank you or otherwise has some kind of advantage against you.
Benefit: You may use the Warding Strike encounter power.
| Warding Strike
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Feat Power
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| When an enemy has you at a disadvantage your flashing tail strikes at him, spoiling his aim.
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Encounter Martial, Weapon
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| Immediate Interrupt
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Melee
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| Trigger: An enemy next to you attacks you with combat advantage.
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| Target: The triggering creature
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| Attack: Str, Dex or Wis Vs. Reflex
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Hit: [1W] damage, the attacker loses combat advantage against you until the end of his turn. Increase damage to 2[W] at 21st level.
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| Special: If you have the Melee Training feat you can use the same attribute for this attack as for a basic melee attack.
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