Vile (D20 Modern NPC)

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Vile

CR 23

SPARTAN-II Fast Hero 9/Tough Hero ??/Soldier 10/Helix Warrior ??
Medium Humanoid creature
Occupation: Military
Allegiances: Lawful Neutral
Initiative:/Reputation: +6/+6
Senses: Darkvision 120 ft.; Listen +10, Spot +16
Defense: 32, Touch: 23, Flat-Footed: 29 (+12 class, +2 Dex, +8 Armor)
HP: 257 (9d10+10d10+133 HD) Shield Provides DR 22/ - until 22 points taken. Recharge 14 points/round; DR 2/-; Electricity Resistance 7
Massive Damage: 24
Fort:/Ref:/Will: +15/+10/+8
Speed: 40 ft.
Melee: +22/+17/+12 (Energy Sword 2d10+4 crit 18-20/x3 using infinite charge variant) or
Melee: +22/+17/+12 (Energy Sword 2d10+4 crit 18-20/x3 using infinite charge variant)
Ranged: +18/+12/+7 (MA5C ICWS Assault Rifle 4d4 crit 19-20/x3)
Base Attack:/Grapple: +16/+19
Action Points: 14
Abilities Str: 22, Dex: 17, Con: 24, Int: 17, Wis: 16, Cha: 7
SQ: Weapon Specialization (Energy Sword), Tactical Aid, Improved Reaction, Greater Weapon Specialization, Critical Strike, Haul, Light sleeper, Survivor, Darkvision 120 ft., Superior Conditioning, Improved Reaction, Decisive Attack
Feats: (14 B-feats left) Two-Weapon Fighting, Exotic Weapons Proficiency (Energy Swords), Personal Firearms Proficiency (B), Advanced Firearms Proficiency, Endurance, Weapon Focus (Energy Sword)
Fast Hero Talents: Evasion, Uncanny Dodge I, Uncanny Dodge II, Increased Speed, Improved Increased Speed
Tough Hero Talents: Remain Conscious, Damage Reduction 2/ -, Electricity Resistance 7
Military Benefits: Move Silently, Hide, Personal Firearms Proficiency
Skills: +14 Balance, +16 Climb, +12 Computer Use, +12 Intimidate, +14 Drive, +28 Move Silently, +14 Survival, +16 Hide, +12 Demolitions, +12 Listen, +12 Spot, +24 Jump, +20 Tumble, +12 Disable Device, More to come!
Possessions: 2 energy swords; MJOLNIR Mk VI w/ Full camouflage, motion tracker, jump enhancers, and HUD; MA5C ICWS Assault Rifle; 20 boxes of ammo; Brute Chopper w/ Full camouflage;


Vile is renowned as one of the best assassins in the entire UNSC force. He would be heavily decorated, if he weren't so damn good at his job. None of the assassinations he has carried out have been successfully traced back to him, and he doesn't like to talk about his job.

[edit] Description

In his armor, when he is visible, he is 7' 3". The armor is lacquered black, with black one-way glass over the face. The surface of his armor ripples very slightly, and can vanish without a moment's notice.

Out of his armor, Vile is mildly handsome, with freakishly pale skin, due to the amount of time he spends in his armor, black shoulder length hair, and bright blue eyes. His voice is a flat monotone, often sounding almost artificial. His body is covered in wiry muscle,

[edit] Personality

Vile is, as his name might suggest, is, well, vile. He has been described as "cold as ice", often more logical than a normal human. Given the length of his tour of duty, it is likely that war has had an adverse affect on the stability of Vile's mind, perhaps creating a slight psychosis. Recordings of his dialogue during combat demonstrate him talking to another entity the entire time under his breath. This could simply be mild schizophrenia, or could be a sign of some ancient Forerunner sentience attached to him.


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