Venustas Fabrica Venator (3.5e Class)
From D&D Wiki
| Rating: | Not rated |
|---|---|
| (Rate this class) | |
| Status: | Assassin |
| Editing: | Constructive edits welcome |
Contents |
[edit] VFV
The VFV is a passionate hunter who's prey involves the compassion of another. They hunter down those who harm the one they wish to impress. And they do so with the intent of showing the body in an artistic display. They take pride in every stroke of a blade and shot of the arrow, being careful not to ruin the peices they want to use. The common VFV will use anything that helps acheive their goal. They have an eye for detail and passion for art. Those who are VFVs tend to preform acts of evil or kindness out of the interest of loved ones or thier own.
[edit] Making a Venustas Fabrica Venator
A VFV can never be expected to stay on a task given to them unless it involves thier own goal, but is very powerful agianst other humaniods. Thier methods are usually frowned upon by those of a lawful alignment and are loved by chaotics. A VFV is best when facing enemies of a higher level.
[edit] Playing a VFV
Religion: A VFV's religion depends on their Obssession's religion. They generally have no religion.
Other Classes: They work well with rangers and druids because of their similar combat styles and hunting behavior.
Combat: VFVs are best when facing an over powering enemy.
Advancement: VFVs can chose to be acrobatic swordsmen or mobile sniper.
[edit] VFVs in the World
VFVs are otherwise known as stalkers, bad when they follow you, but nice to have on your side.
Daily Life: The VFV's life is all about tracking down prey by what ever means possible. Many times a guard will bug you for asking questions and disturbing the peace.
Abilities: The VFV is most conserned with finesse when fighting, and sometimes flirt or intimidate their oponnents. They train only in real situations so they may learn the true way from the start. Their best atributes are Dex, Cha, and Wis.
Races: Any race with a dexterity bonuses are best do to the easy adaption.
Alignment: any chaotic
Starting Gold:(4d8x10gp)
Starting Age: Starting age can varie depending on the time the character's first obssession appeared.
| Level | Base Attack Bonus |
Saving Throws | Special | Fort | Ref | Will | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 1st | + 1 | +2 | + 2 | +0 | Grudge Match, Weapon Finesse | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 2nd | +2 | + 2 | +2 | +1 | Fast movement, Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 3rd | +3 | + 3 | +3 | +1 | Death attack, Posoin use | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 4th | +4 | +3 | + 3 | +2 | Combat Reflexes | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 5th | + 5 | + 4 | + 4 | +2 | Combat Style, Two-Weapon Fighting or Pointblank Shot | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 6th | + 6/1 | + 4 | + 4 | +2 | Bonus Feat, detect magic spell(3/day) | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 7th | + 7/2 | + 4 | + 4 | +2 | Tracker | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 8th | + 8/3 | + 4 | + 4 | +3 | Improved Critical, Improved Two-Weapon Fighting or Rapid Shot | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 9th | + 9/4 | + 5 | + 5 | +3 | Skill Mastery | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 10th | + 10/5 | + 5 | + 5 | +3 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
| 11th | + 11/6/1 | + 5 | + 5 | +4 | Harmful Hatred | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 12th | + 12/7/2 | + 6 | + 6 | +4 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 13th | + 13/8/3 | + 6 | + 6 | +4 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
| 14th | + 14/9/4 | + 7 | + 7 | +4 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
| 15th | + 15/10/5 | + 7 | + 7 | +5 | Greater Two-Weapon Fighting or Farshot | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 16th | + 16/11/6 | + 8 | + 8 | +5 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
| 17th | + 17/12/7 | + 8 | + 8 | +5 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
| 18th | + 18/13/8 | + 9 | + 9 | +6 | Bonus Feat | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
| 19th | + 19/14/9 | + 9 | + 9 | +7 | — | — | — | — | — | — | — | — | — | — | — | — | — | ||||||||||||||||||||||||
| 20th | + 20/15/10 | + 10 | + 10 | +7 | Spring attack or Shot on the run (regardless of repuirements) | — | — | — | — | — | — | — | — | — | — | — | — | — | |||||||||||||||||||||||
|
Class Skills (6 + Int modifier per level, ×4 at 1st level) | |||||||||||||||||||||||||||||||||||||||||
[edit] Class Features
All of the following are class features of the VFV
Weapon and Armor Proficiency: Light armor, Simple weapons, two martial weapons, and one exotic weapon
Grudge Match: +1 to saving throws, +2 to hit, +3 to AC, and +4 to skill checks against or for and individual and their party.
Harmful Hatred: When enraged you can instantly kill one and only one opponnent unless the DM says otherwise. After the battle you fient for 10 rounds.
[edit] Ex-VFV
If the VFV was to lose interest in their obssession, then they would lose their rage and grudge.
[edit] Epic VFV
| Level | Special | ||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| 21st | bonus feats | ||||||||||||||||||||||||||||||||||||||||
| 22nd | bonus feats | ||||||||||||||||||||||||||||||||||||||||
| 23rd | |||||||||||||||||||||||||||||||||||||||||
| 24th | |||||||||||||||||||||||||||||||||||||||||
| 25th | bonus feats | ||||||||||||||||||||||||||||||||||||||||
| 26th | bonus feats | ||||||||||||||||||||||||||||||||||||||||
| 27th | |||||||||||||||||||||||||||||||||||||||||
| 28th | |||||||||||||||||||||||||||||||||||||||||
| 29th | bonus feats | ||||||||||||||||||||||||||||||||||||||||
| 30th | bonus feats | ||||||||||||||||||||||||||||||||||||||||
|
8 + Int modifier skill points per level. | |||||||||||||||||||||||||||||||||||||||||
