someone or something has wronged a character and they will not stop till they feel they have fulfilled there need of vengeance.
Prerequisite: must need a reason to need vengeance.
Benefit: +10 to anything to do with fulfilling there need. when they go into battle with the thing or person that wronged them they will get a +5 to AC and attacks and the character will keep fighting until they hit -20 HP (which then they die)
Drawback: get a -5 to everything that has nothing to do with there vengeance and must make a will save (DC 10+character level + 1 for everday they are not doing something about there vengeance) form going off on there own to fulfill there vengeance alone.
Roleplaying Ideas: just few thing that people said about Vengeance
Vengeance has no foresight.
Nothing is more costly, nothing is more sterile, than vengeance.
Delay in vengeance delivers a heavier blow.
To the last, I will grapple with thee... from Hell's heart, I stab at thee! For hate's sake, I spit my last breath at thee!
Khan: He tasks me. He tasks me and I shall have him! I'll chase him 'round the moons of Nibia and 'round the Antares Maelstrom and 'round Perdition's flames before I give him up!
Khan: I've done far worse than kill you, Admiral. I've hurt you. And I wish to go on hurting you. I shall leave you as you left me, as you left her; marooned for all eternity in the center of a dead planet... buried alive! Buried alive...!
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