Vampire, LotR (3.5e Creature)
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|Size/Type:||Medium Undead(Maia Demon)|
|Hit Dice:||16D8+48 (128 hp)|
|Speed:||60ft, fly 800ft (clumsy)|
|Armor Class:||30, touch 20, flat-footed 20|
|Attack:||Bite +19 (2D6+3 and Blood Suck)|
|Full Attack:||Bite +19/+11 (2D6+3 and Blood Suck)|
|Special Attacks:||Blood Suck, Shadow Web|
|Special Qualities:||Darkvision 60ft, Light Blindness|
|Saves:||Fort -, Ref +14, Will +12|
|Abilities:||Str 17, Dex 22, Con 17, Int 16, Wis 14, Cha 18|
|Skills:||Listen +11, Move Silently +11, Spot +11|
|Alignment:||Always Chaotic Evil|
|Advancement:||By Character Class|
See This Page for background information.
Blood Suck (Ex): A Vampire recovers all damage it deals from its bite attack. A Vampire takes damage from healing spells, and recovers Hp from negative energy spells. Those hit with attacks from Vampires beings must pass a DC 18 fortitude save or take D6 points of constitution damage.
Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds vampires for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
Shadow Web: If not under daylight, The vampire can casts its shadow toward the enemy and Paralyzed. To avoid the shadow,you must make a saving throw DC 16 reflexes and to escape must make a saving throw of Will DC 16. The shadow have 30 feet radius centered on the vampire.