Vampire, LotR (3.5e Creature)
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[edit] Vampire
| Size/Type: | Huge Outsider (Maia Demon) |
|---|---|
| Hit Dice: | 16D8+48 (128 hp) |
| Initiative: | +6 |
| Speed: | 30ft, fly 50ft (clumsy) |
| Armor Class: | 28, touch 14, flat-footed 24 |
| Base Attack/Grapple: | +16/+32 |
| Attack: | Bite +19 (2D6+3 and Blood Suck) |
| Full Attack: | Bite +19/+11 (2D6+3 and Blood Suck) |
| Space/Reach: | 15ft/10ft |
| Special Attacks: | Blood Suck |
| Special Qualities: | Darkvision 60ft, Light Blindness |
| Saves: | Fort , Ref , Will |
| Abilities: | Str 17, Dex 22, Con 17, Int 16, Wis 14, Cha 18 |
| Skills: | Listen +11, Move Silently +11, Spot +11 |
| Feats: | - |
| Environment: | Underground, Mountains |
| Organization: | Solatary |
| Challenge Rating: | 8 |
| Treasure: | Triple Standard |
| Alignment: | Always Chaotic Evil |
| Advancement: | By Character Class |
| Level Adjustment: | - |
See This Page for background information.
[edit] Combat
Blood Suck (Ex): A Vampire recovers all damage it deals from its bite attack. A Vampire takes damage from healing spells, and recovers Hp from negative energy spells. Those hit with attacks from Vampires beings must pass a DC 18 fortitude save or take D6 points of constitution damage.
Light Blindness: Abrupt exposure to bright light (such as sunlight or a daylight spell) blinds vampires for 1 round. On subsequent rounds, they are dazzled as long as they remain in the affected area.
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