Valiant Steel (3.5e Equipment)
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This thick, metal suit of mail seems to have been crafted by the finest ancient human metalworkers, a blend of style and substance worthy of the finest wearer. Its sturdy, silver plates are tinged a slight blue hue, and there is a golden crest on the front, the crest of a noble house known for producing great heroic warriors. Smaller bands of gold outline some of the larger plates, more out of tradition than for any practical purpose.
This armor has the powers of a suit of +3 mithral ghost touch electricity resistance fullplate. In addition, your speed while wearing this armor is 30 feet for Medium creatures, or 20 feet for Small. The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +3, and an armor check penalty of –3. It is considered medium armor and weighs 25 pounds.
When donned by a worthy wearer - namely a cleric, fighter, knight, paladin, marshal, warblade, or vanguard of lawful good alignment - this armor becomes a suit of +5 mithral ghost touch greater electricity resistance fullplate, with the following additions. Its wearer is rendered immune to mind-affecting effects, poison, disease, and similar effects. He or she is not subject to critical hits, ability damage, energy drain, or death from massive damage. Your speed while wearing this armor is 30 feet for Medium creatures, or 20 feet for Small. The armor has an arcane spell failure chance of 25%, a maximum Dexterity bonus of +3, and an armor check penalty of –3. It is considered medium armor and weighs 25 pounds.
It is said that, in ancient times, a great hero appeared in a land ravaged by dark powers and their vile servants. With the help of his friends, he earned the admiration of his fellow humans, the friendship of the dwarves, and the grudging respect of the haughty elves. They each gave him a portion of their finest metals - adamantine, and mithral. He took these metals to the best smiths he knew, who alloyed them, creating a material with the hard strength of adamantine and the lightness of mithral. From this they forged three special items - a suit of fullplate, a heavy shield, and a falchion. After the items were made, the hero took them to a temple of his deity, and with the aid of the priests, they were imbued with power from the heavens themselves. With the aid of these holy items, and his closest and bravest friends, he succeeded in driving the taint from his homeland, establishing a new and lasting society in the place of the fallen one. After serving his homeland faithfully for many more years, he and his old friends met back together, and set off into new lands, vanishing forever into myth. Only the relics of their adventures together remain, hidden in the wilderness, or stored safely in royal vaults and temple sanctuaries.