V'Darn Griever (3.5e NPC)

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V'Darn Griever

CR —

Male Thri-Keen
LN Medium Monstrous Humanoid
Init/Senses +7/Listen +0, Spot +4
Languages Common, Thri-Keen, Draconic, Abyssal
AC 22, touch 17, flat-footed 15
(+2 Armor, +3 Nat Armor, +7 Dex)
hp 8 (1d6+2 HD); Fast Healing 1
Immune Sleep
Fort/Ref/Will +2/+9/+0
Speed 40ft
Melee Four Claws +1 melee (1d4+1, 20/x2) or
Melee Bite -4 melee (1d4+1, 20/x2)
Space/Reach 5ft/5ft
Base Atk/Grp +0/+1
Special Actions 1d6 Sneak Attack, Poison Bite (1d6 Dex/Paralyze, DC 10 + Con) 1/day
Combat Gear None
Power Points 1
Abilities Str 12, Dex 24, Con 14, Int 14, Wis 10, Cha 10
SQ Four arms, +30 Jump checks, Racial Weapons Gythkas & Chatkchas, +4 Hide in sandy areas, Armor Grade Frame, Trapfinding
Feats (racial) Deflect Arrows, Lesser Leadership (background), Multiweapon Fighting
Skills Balance (4) +11, Bluff (4) +4, Diplomacy (4) +4, Disguise (4) +4, Hide (4) +11, Move Silently (4) +11, Sense Motive (4) +4, Spot (4) +4, Tumble (4) +11, Use Magic Device (4) +4
Possessions combat gear plus None
  • This character does not possess the racial hit die usually associated with the Thri-Keen. As such it may not be suitable for all campaigns.

Lesser Leadership grants followers, but no cohort. At 6th level this feat turns into Leadership.


A monster in the land of men, he was taken up when he was young and raised in a society of law and order. He has earned the respect of others in his brave actions and keen skill with his claws and abilities. He departs his homelands in a pilgrimage of knowledge, to experience what is outside and better understand people. He believes in peace for all, and ponders over how one is to achieve it.


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