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Welcome to D&D Wiki
Hello Pirate-Sorcerer, and welcome to D&D Wiki! Thank you for your contributions. I hope you like D&D Wiki and decide to stay. I am the owner of the site, and if you have a question feel free to ask me, however when contacting anyone on D&D Wiki through talk pages please sign your name using four tildes (~~~~); this will automatically produce your name and the date. Also, if you want to help D&D Wiki but just don't know how drop me a note and I'll see what I can do. However, when dropping me a note please tell me how much time you would like to spend working and how well you know the Wiki Format. I hope you enjoy editing here and being a D&D Wikian! If you need help ask me on my talk page, or just right here. Again, welcome! --Green Dragon 23:14, 3 December 2006 (MST)
Where did you hear about D&D Wiki?
You recently (well... recently is relative) posted your material on the Enterwiki version of D&D Wiki, and I was wondering how you heard about it from that point onward. Could you explain to me please, because I remember telling you about D&D Wiki on the Enterwiki copy of D&D Wiki. Is that where you hard about D&D Wiki? --Green Dragon 22:26, 18 September 2006 (MDT)
Changes on Red Mage (DnD Class)
Recently IP 220.127.116.11 edited your Red Mage (DnD Class). I am just alerting you of this, I have not reverted the page back to your version. Also, because IP's have been changing many of your pages, their is always the option of making the page editable to only users or sysops. Tell me what you think. --Green Dragon 22:52, 7 January 2007 (MST)
- Green Dragon, I recently tweaked the red mage & thus added the changes to the Red Mage (DnD Class) wiki article. Were these the changes you were talking about? --Pirate-Sorcerer
- Yes. --Green Dragon 20:26, 6 May 2007 (MDT)
Hello. Wanted to comment on your class.
Just saw Red Mage. I really think he should at least get to have a raise dead spell at the 6the spell level. —The preceding unsigned comment was added by Kamin (talk • contribs) 17:47, 15 February 2007 (MDT). Please sign your posts!
- The red mage spellist already has raise dead as a 6th level red mage spell. --Pirate-Sorcerer
I appreciate your efforts, but a lot of what you do has already been covered by the D&D Arms and Equipment Guide. There is no need to create different rules for weapons from specific epochs that are just specific versions of general concepts like "short sword". In D&D game terms, just saying short sword = gladius = tanto = grosses Messer = katzbalger = arming sword = Model 1832 Foot Artillery Sword = ... works just fine.
D&D uses very abstract rules for weapons. Weapons don't break unless you try to, weapons don't become blunt, weapons don't have different effects against different armor, weapons don't allow slower or faster attacks, weapons aren't easier or harder to use, weapons don't have protective hilts, weapons don't hit specific body locations, they are not used for specific fencing styles etc. etc. etc.
All they have is a a size class, a damage, a critical hit range and multiplier, a very generic damage type, a price, a weight, hardness and hit points. If you break down weapons to so simple rules, many weapons are just the same. --Mkill 23:12, 19 July 2007 (MDT)
- Here here. I don't like when weapons are considered just another piece of equipment that can be interchangable. They're all special, are specifically for a special task besides to cut things, and are designed differently from one another. You don't put an M24 with a Dragunov, do you? --Pz.Az.04Maus 08:02, 24 August 2007 (MDT)
- I like your weapons — they are creative and original. Please do not feel attacked and stop making them... --Green Dragon 12:22, 26 August 2007 (MDT)
I'm still rather new to the field of historical firearms- preferring blades myself- but I'm curious why you created articles for the Harquebus, and the Arquebus. Weren't these the same weapon? I would suggest a simple redirect to solve the problem, were it not for the fact that the Harquebus models you listed carry a higher damage level than the Arquebus counterparts. --18.104.22.168 22:50, 22 July 2011 (MDT)
Hooray for guns! I'm quite a DnD gun fan, I like to fire off a battery before engaging in melee or dimension door'ing to safety. In character, of course. Because I (unfortunately) can't dimension door outside of the game. Pity. Anyways, I love your weapons and such. I was wondering, would you consider doing a bayonet for these guns? Or perhaps a feat related to putting a bayonet on a gun? I know it's in the MSRD, but it'd be nice to have bayonets in fantasy, too :) --Othtim 01:23, 4 October 2007 (MDT)
- Here you go: Bayonet (DnD Equipment) and Fixed Bayonet (DnD Equipment). I hope you like them. --Pirate-Sorcerer 16:12, 12 December 2007 (MST)
Just saw a completely unfair rating on your mystic warrior class. I hope it doesn't get taken down (it's tagged as such) since it clearly is nowhere near as overpowered as that user made your class out to be. I left a rating of my own incase you're still following that work of yours. --Eardatch 11:20, 24 December 2009 (MST)