User Base Classes Moderate Spellcasting
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Members of this group don't get top-notch spells quickly, but they have other abilities to make up for their reduced progress.
| Name | Rating1 (out of 20) |
Type2 | Description3 | |||
|---|---|---|---|---|---|---|
| Abhorsen | NFR | Good Guy, Moderate Spellcaster, Undead Stalker, Combat Focussed (Undead) | A class based on Garth Nix's books Sabriel, Lirael and Abhorsen. An Abhorsen is a strong mage who hunts undead and sends them back into death, a necromancers that does the opposite of what other necromancers do. | |||
| Acolyte of the Dragon | NFR | An Acolyte of the Dragon is a follower of a draconian deity known as Rathiel who mostly excels in fighting and light magic. | ||||
| Aht Urhgan Blue Mage | NR | Combat-Focused, Moderate Spellcasting | Hailing from a land far to the east, these mages are fierce and bestial. They train their minds, bodies and souls, to defeat their enemies, to strengthen their own Will. These mages, scarcely human any longer, serve as the true might supporting the throne of their Empress. Few who battle these seemingly immortal mages survive to speak of their power. Those who do, escape tell tales seemingly out of one's deepest nightmares. What they speak of are not skilled sword masters, no masters of the martial arts; Instead these are men who spin magic into destructive forces. Harnessing the flaming breath of a red dragon, the petrifying gaze of Medusean creatures, or the virulent poisons of over a thousand wild beasts. All of these fall within the means of a Blue mage's skills. | |||
| Animal Leader | NFR | major Spellcasting, Divine Spellcasting | Animal Leaders find a natural affinity with animals, adventuring with them. Where a fighter uses a sword, or a wizard uses spells, an Animal Leader uses numbers. | |||
| Apostle | NR | Warlock like replacement for a cleric | The Apostle is to a cleric what a warlock is to the wizard | |||
| Arcane Deck Channeler | NR | Support to Combat Oriented | Allows casting from three spells lists at the price of little control over when specific spells are cast. | |||
| Arcane Enforcer | NR | Uses weapons and a few spells to subdue enemies. | The police force for a city of magic users. | |||
| Arcane Marksman | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Arcane Ritualist | NR | Arcane Spellcaster | The ritualist practices complex, often-dangerous spells, crafts mighty magical items, and regards magic as a mark of his elite place in society. | |||
| Arcane Summoner | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Arcane Sword | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Assassin, Tome | 16.75 | Skilled, Moderate Spellcasting | The Assassin is not so much as hired killer as he is someone who studies how to kill. Large amounts of skills, poison use, medium spontaneous spellcasting, ability to hand out large amounts of damage (rather than the traditional Death Attacks) at intervals. | |||
| Banehunter | NR | Combat-Focused, Minor Caster | A master of poisons who uses enemies weaknesses against them. | |||
| Bard, Variant | 14 | Arcane Spellcasting, Moderate Spellcasting | A bard that someone might actually want to play... | |||
| Battle Mage | NR | Combat-Focused Spellcaster | <-Paragraph description of the class-> | |||
| Battle Mage (Lost Worlds) | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Battle Shinigami | 15 | Combat-Focused, Moderate Spellcasting, Divine Spellcasting, Spontaneous Spellcasting | Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. These shinigami are focused on melee combat. | |||
| Battle Wizard | 7 | Combat & Moderate Spellcasting | A Battle Wizard hacks the opposition to pieces, then blasts the remains to ashes, making him good for people who like magic and might. | |||
| Bender of the Sanguine (3.5 Class) | NR | Combat Focused, Moderate Caster | Constant motion, a single entity made of millions of smaller ones, fluid grace that could only be described as an art-form perfected by nature itself; these things and more describe a Heart, a Body, and a Bender of the Sanguine. Those unobservant, those who do not keep moving, and those which underestimate Blood Bender's will simply be Eviserated by them. | |||
| Binder | NR | Arcane Caster | A mage that binds elementals & Outsiders to their will. | |||
| Blade Hunter | 4 | <!No Description Present!> Please edit this class and add a description! | ||||
| Castor | NR | Combat mage | Castors utilise the power of the Core without Kenilath abilities, allowing them to wield various types of energy. As with charged fruits and vegetables, Castor "spells" (in quotations as they have none of the components that arcane spells do) tend to create bright sparks, which may be harmless or not. Castor "spells" tend toward combat rather than other manipulation. | |||
| Champion of the Ferine | NR | Neutral, Divine, Moderate Spellcaster, Combat-Focused | The Champion of the Ferine is a bestial warfighter who draws upon the raw Divine energy of animal ferocity by sheer willpower alone, transforming into a menacing force to be reckoned with over much spiritual maturation. Striking rapidly and relentlessly with a greatsword whilst shrugging off attacks in heavy armor, the Champion of the Ferine augments their martial prowess with animal ferocity via Empowerment effects, and can take on an Alternate Form to further their combat prowess. | |||
| Chaos Mage | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | A spellcaster that harnesses the power of the world's most unpredictable force: entropy. | |||
| Con Artist | NR | Moderate Spellcasting | A Con Artist is good at taking things and getting away. Many can even take your weapon away without you even knowing; one second you have it and then it's gone, out of site, and out of your hands. | |||
| Conduit | NR | Combat Focused, Alternate-Casting | The conduit knows how to take pain and dish it right back out. He can take a blow, only to deal the damage of the blow he took the next round. He becomes a lightning rod for magic, absorbing spells and throwing them right back at the wizards. Eventually, he can stockpile the damage he takes from multiple rounds, only to release all the damage he took in one devastating attack. | |||
| Corrupter 3.5 | NR | Bad Guy, Skill-focused, Unholy Divine Caster | A remake of the Corrupter class found in Dragon Magazine, since I found that class to not really fit the idea of a 'corrupter' seeing as he couldn't do anything than hit stuff, which doesn't scream corruption to me. | |||
| Corruptor | NR | Bad Guy, Moderate Spellcasting, Divine Spellcasting, Prepared Spellcasting | The Corruptor's job is not to fight like a fighter or sorcerer. Nor is it his job to strengthen his allies like a bard or a druid. The Corruptor weakens his enemies and lets his minions deal with them. He can also weaken objects and create hiveminds, but that's not as awesome. | |||
| Crusader of the Desert | NR | Good Guy, Moderate Spellcasting | Crusaders of the Desert are essentially an arabian paladin most suited to desert campaigns, like Sandstorm. Focusing slightly less on melee combat and more on their spirituality, they have lower hit dice and attack bonuses than a Paladin, but their spiritual abilities are stronger. | |||
| Dead Eye | 20 | Expert, Sniper | A dead eye is a sniper class that functions best in long to very long range combat. | |||
| Deific Conjurer | NR | Divine Spellcaster | A Deific Conjurer is a person who had the talent to become a a cleric or a durid, but he choose to use this power for something different | |||
| Delver-mage | NR | Skill-Focused, Moderate-Spellcasting | The Delvers are a clan of thieves and cheats, inhabitants of a stilted slumtown, and their proficiency with magic is a secret few outsiders know. | |||
| Divine Mage | NR | Divine Spell Casting, Arcane Spell Casting | A divine mage is a priest of the gods of magic thus he blurs the lines of divine vs. arcane spell casting. | |||
| Dragonslayer (Fairy Tail Version) | NR | Combat Focused, Strong Spellcasting | Powerful magic warriors who have learned their art under the tutelage of Dragons. | |||
| Ectomancer | NR | Moderate Spellcasting, Arcane Spellcasting, Spontaneous Spellcasting | One in touch with the void between the material plane and the plane of death,
The Ectomancer uses this to call forth spirits that fight by his side and become constant companions. He also has limited spellcasting ability for that little extra umph. | |||
| Electromancer | 14.5 | Combat Focused | Constant motion, a single entity made of millions of smaller ones, fluid grace that could only be described as an art-form perfected by nature itself; these things and more describe a storm, an Electromancer. Those unobservant, those who do not keep moving, and those which underestimate Electromancers will simply be burnt away or Neutralized by them. | |||
| Electropath (3.5 Class) | NR | Combat Focused | Constant motion, a single entity made of millions of smaller ones, fluid grace that could only be described as an art-form perfected by nature itself; these things and more describe a desert, a sand dune, and a sandbender. Those unobservant, those who do not keep moving, and those which underestimate sandbenders will simply be swept away or crushed by them. | |||
| Elemental Warrior | NR | ,,,, | My element is my weapon... | |||
| Elemental Wizard | NR | Good Guy, Combat-Focused, Skilled, Moderate Spellcasting, Prepared Spellcasting, Spontaneous Spellcasting | <-Paragraph description of the class-> | |||
| Ensorcelled Fighter | NR | A back up sorcerer with some hit points and feats. | A combination of sorcerer and fighter. It's got some spells and some feats. | |||
| Exile | NR | Mixed role class | Cast out of their native plane, these individuals call upon the same warping powers as were used to destroy their home in battle. | |||
| Farmer | NFR | Skilled | Commoners of the world unite! Don't let the normal heroes have all the fun, someone's got to slay the dragon between harvest seasons. | |||
| Friar | NR | Moderate Spellcasting | Friar's are an odd mix of various professions that tend to serve the souls they administer to with great strength. For within the spiritual realms there are those that wish to actually transcend. | |||
| Great Summoner | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | A summoner travels the world in search for knowledge of the different creatures that inhabit it. With this knowledge the summoner can summon these creatures to its side to help it in any way it sees fit. | |||
| Grey Guardian | 16 | Moderate Spellcasting, Divine Spellcasting | Grey Guardian's are paragons of defense and protection. They begin their journey as able warriors with rare magical and martial abilities. As they progress they become powerful defenders able to receive damage in place of other party members. They are unique masters of fighting defensively during combat. They also gain access to a small amount of divine spells similar to a ranger. | |||
| Grim | NFR | Moderate Spellcasting, Divine Spellcasting | A supernatural warrior with a distaste for those who defy death. He transforms into a glowing otherworldly force of destruction, moving through solid walls and sending souls to the afterlife. | |||
| Gunslinger | 8.5 | Combat-Focused | Gunslingers use a combination of technology, alchemy, and magic to create and use primitive guns. They share an almost supernatural link with these weapons, and can prove to be a great asset to those looking for a mercenary. | |||
| Gypsy | NR | Skill-Focused, Moderate-Spellcasting | The gypsies are a nomadic group of peoples who dabble in magics both arcane, and physical. As such, they are skilled masters of trade and barter, while also keeping the mysteries of magic inside their minds. | |||
| Heavy Metal Bard | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Jack of Diamonds | NR | Item Creation, Skilled | This is the class that makes items. It can eventually craft any magical item any other class can at a fraction of the cost and with greater efficiency. | |||
| Jester | 16.5 | Moderate Spellcasting, Skilled, Spontaneous Spellcasting, Arcane Spellcasting | To be a Jester is to see the joke in every tragedy. For them, life’s a party, and most poor bastards are not invited. They live hard, play hard, and laugh hard knowing that at any moment their life might be cut short by an uncaring world. Jesters may play at being buffoons, but each is a student of life and of people, and they understand not only what makes people laugh, but what makes them cry. | |||
| Jewelmancer | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Jutsu Ninja | NR | Skilled, Spontaneous Spellcasting, Magic Backup, Stand Alone Character (as in a party could be made up of just shinobi) | Ninja class based on the ninja from the hit anime and manga, Naruto. | |||
| Kantian Paladin | NR | Good Guy, Combat-Focused, Divine Spellcasting, Moderate Spellcasting, Spontaneous Spellcasting | A paladin that's actually playable at every level of the game. | |||
| Keyblade Wielder, Redone | NR | Combat-Focused | Sporting arcane spells and a unique weapon known as a Keyblade, it's no wonder the Keyblade wielder gets to pick companions to follow him! | |||
| Keyblade Wielder, Remake | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Keyblade Wielder | NR | Combat-Focused | Sporting arcane spells and a unique weapon known as a Keyblade, it's no wonder the Keyblade wielder gets to pick companions to follow him! | |||
| Keyblade Wielder Alternative | NR | Sporting arcane spells and a unique weapon known as a Keyblade, it's no wonder the Keyblade wielder gets to pick companions to follow him! | ||||
| Keyblade wielder, Revised | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Ki Master | NR | Moderate Spellcasting | Based off the warriors of DBZ, this is a flavor of monk who possesses potent energy blasts to strike at the enemies from afar. | |||
| Kido Shinigami | NFR | Good Guy, Moderate Spellcasting, Divine Spellcasting, Spontaneous Spellcasting | Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. These shinigami are focused on their spiritual magic. | |||
| Lalomancer | NR | Good Guy, Bad Guy, Moderate Arcane and Divine Spellcasting | Uses words and phrases as attacks and defenses. Uses them to enhance and hinder. | |||
| Lamia | NR | "Bad Guy, Combat-Focused", "Moderate Spell casting", "Spontaneous Caster" | A class that focuses on the powers of the Vampire. | |||
| Lorechaser | 17 | Moderate Spellcasting | Lorechasers are one part rogue, one part sorcerer, and ten parts lucky. | |||
| Mage Of Earthsea | NR | Strong Spellcaster | Through the many ages of study of the world around the people of Earthsea began to learn the power that true names hold over everything. | |||
| Mageknight, Tirr | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Mageknight | NR | Moderate Spellcasting, Arcana Spellcasting | Mageknights serve the roles of Healers, Spellcasters and Fighters all in one. | |||
| Magician | NR | Moderate Spellcasting | An arcane mage who channels his powers through the items he smiths, the Magician can also defend his party using his skills as a warrior. | |||
| Merchant | 17 | Moderate Spellcaster | Non-combat oriented expert/treasure hunter. Excels at amassing a quick fortune, that allows him to keep up with other, more focused classes | |||
| Mime | 19.5 | General | Mimes have the ability to mimic the abilities of others. Mimes don’t have any spectacular abilities of their own, but they can take the abilities and spells of those around them to maximize their efficiency. | |||
| Mongolian Warrior | NR | Combat-Focused, Mounted, Good Guy | The Mongolian Warriors are brutally skilled archers and lance-men. They combine their ranged attacks with great mobility, deceptive tactics, and psychological warfare to slaughter their enemies without a scratch. Their training has raised their skills to a level above the physical norm, and they can preform extraordinary actions in battle. | |||
| Moon Scythe | NFR | Chaotic Guy | A moon scythe is a follower of the Moon Goddess, Luna who mostly excell in fighting and light magic. | |||
| Mortician | 17.82 | Moderate Spellcasting, Bad Guy | The Mortician is more or less a diabolical surgeon. He learns abilities to bring the dead to life while also stitching back up the living. He improves what he works on, and eventually has a nice super army of zombies at his command. | |||
| Mystic Blade | 17 | Combat Focused, Minor Spellcasting | If you don't want to wait for the spellsword prestige class, the mystic blade offers an alternative combination of sorcery and steel. | |||
| Mystic Knight | NR | Combat-Focused, Moderate Spellcasting, Arcane Spellcasting, Spontaneous Spellcasting | <-Paragraph description of the class-> | |||
| Mystic Warrior | 9 | Moderate Spellcasting | The Mystic Warrior blurs the line between mage and warrior. They are a deadly combination of martial prowess and arcane spellcasting. | |||
| Necro Blade | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Oracle | NR | Strong Spellcasting | A spellcaster who uses divination to gain an edge before the battle has even begun. | |||
| User:P4r4d0xh4x0r | NR | Lead, Evil. | <!No Description Present!> Please edit this class and add a description! | |||
| Paladin, Sulacu Variant | NR | Combat-Focused | A better version of everyone's favorite ass-kicking hero: the paladin. | |||
| Paper-Folder | 0 | Combat Focused | Constant motion, a single entity made of millions of smaller ones, fluid grace that could only be described as an art-form perfected by nature itself; these things and more describe a Paper-Folder. Those unobservant, those who do not keep moving, and those which underestimate Paper-folders will simply be swept away or crushed by them. | |||
| Paradox Mage | NR | Moderate Spellcasting, Prepared Spellcasting | =You like games? You like intrigues? You'll love this guy! | |||
| Paraphrys | NR | Paraphrys are focused upon Chaos. They use chaotic energy to power powerful paraphryia, similar to spells, to defeat foes. | ||||
| Pentewyn | 19.5 | Combat-Focused, Divine Spellcasting, Moderate Spellcasting, Prepared Spellcasting, Spontaneous Spellcasting, Good Guy | From the Welsh word for "firebrand"; a version of the "Chaotic Good Paladin" that emphasizes Intelligence over Charisma | |||
| Perfect Performer | NR | Strong Spellcasting | This is a great tribute to the best performers of every era. With aspects of various classes, it contains a wealth of options and special abilities that will aid the wily performer. A paragon of his craft if you will. | |||
| Planeswalker | NR | Moderate Spellcasting, Skilled | Planeswalkers are the source of an infinite energy, called the Planeswalker's Spark. This Spark allows them to absorb the mana of a plane, and use it as though it were a tool or weapon. Planeswalkers are able to traverse the planes freely, and without restriction; this is called Planeswalking. | |||
| Reaper? | NFR | Moderate Spellcasting, Divine Spellcasting | A supernatural warrior with a distaste for those who defy death. He transforms into a glowing otherworldly force of destruction, moving through solid walls and sending souls to the afterlife. | |||
| Reaver | 18.5 | Bad Guy, Moderate Spellcasting | The Reavers have found ways of using the scythe that devastates all. A Reaver is the ultimate killer with a scythe and knows how and when to use them. | |||
| Ribbon Dancer | NR | Moderate Spellcasting, Combat-focused | Uses a combination of dance and channeling arcane energy to create a beautiful and beguiling fighting style. | |||
| Rioter | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Ritualist | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | Ritualists are capable of a number of different roles, from providing defensive support and protection to buffing allies to providing steady damage. They summon bound spirits to do their bidding, and channel the chaotic energy from the underworld. | |||
| Sandbender | 17.5 | Combat Focused | Constant motion, a single entity made of millions of smaller ones, fluid grace that could only be described as an art-form perfected by nature itself; these things and more describe a desert, a sand dune, and a sandbender. Those unobservant, those who do not keep moving, and those which underestimate sandbenders will simply be swept away or crushed by them. | |||
| ScytheGaurd | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| SeeD | NR | all-round character, unique | A character who is able to "draw" spells from another caster, becoming able to use them with complete spontaneity. | |||
| Shamanic Dominator | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Shinigami | 15 | Good Guy, Moderate Spellcasting | Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. | |||
| Shinigami (revised) | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Shinigami Stealth Squad | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Sniper Wizard | NR | Moderate Spellcasting | The equivalent to the Battle Sorcerer, it actually focuses more on attacks and use of a focus component for their limited but powerful arcane power. | |||
| Soother | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Soul Reaver | NR | Bad Guy, Combat-Focused | Souls are a fickle thing. But not too many times occur when a person is born with the ability to weaponize morality. Everyone is their own worst nightmare around this guy. | |||
| Soulshaper | NR | Support, Moderate Spellcasting | A soulshaper gains the ability to shape soulmelds and invocations, and share the effects of these with those in her party. | |||
| Source Soul: Electricity (3.5 Class) | NR | Combat Focused | Constant motion, a single entity made of millions of smaller ones, fluid grace that could only be described as an art-form perfected by nature itself; these things and more describe a desert, a sand dune, and a sandbender. Those unobservant, those who do not keep moving, and those which underestimate sandbenders will simply be swept away or crushed by them. | |||
| Spell Warper | NR | Combat-Focused, Moderate Spellcasting | The Spell Warper uses their connection with the Spirit to gain martial and magical powers. Perhaps the most powerful ability they attain is partial control of an enemies magic. | |||
| Spellfire Preserver | NR | Anti-magic, Meta-magician, Sorcerer, Wizard, Neutral | Absorbs, Dispels and Reshapes magics for raw damage and healing | |||
| Spellfire Warrior | NR | Moderate Spellcasting | A magic user of another sort, Spellfire Warriors are people who take the raw energy of magic and control it. These people do not use magic in the normal sense of the word. Instead, they employ it in its raw form, as pure energy. Spellfire Warriors wield spellfire, an ability that should not be taken lightly. | |||
| Spellmage | NR | Magic Support, Ranged Striker. | Born with a portion of the weave inside them, the mage is force to bre wreckoned with. | |||
| Spellweaver | NR | Arcane Spellcasting, Ranged DPS, Ranged Support | An Arcane Spellcaster who specializes in chaining spells together to increase their power. | |||
| Sphere Blade | NR | Spontaneous Spellcasting, Combat-focused | The powerful fiends of the lower planes are and have been an inspiration to the spellcasters of all others for centuries, and their unique forms of sorcery and abilities have always been considered with the highest of envy. Few others without the means to draw on these same powers have ever succeeded. Those who have, find themselves able to draw upon the power of demonic 'Spheres', supplementing combat prowess with these energies to become the legends. | |||
| Stormbender | NR | Combat Focused | Ever wondered what happens to an undead when it gets hit by lightning? The same thing that's about to happen to you. (Those of the electrically challenged need not apply.) | |||
| Swole Fighter | NR | Combat-Focused | An uncivilized version of the Bard. | |||
| Sylvan Knight, Chekov's Variant | NR | Divine Spellcasting, Combat-Focused | Sylvan Knights are protectors of the wild. Essentially a druid with martial weapon proficiencies. | |||
| Tainted Wretch | NR | Bad Guy, Combat-Focused, Moderate Spellcasting, Spontaneous Spellcasting, Arcane Spellcasting | When an average citizen is tainted by a great or lasting evil, he can become physically and magically stronger at the expense of his health and sanity. | |||
| Tarot Mage | NR | Arcane Spellcasting, Spontaneous Spellcasting | Tarot mages have unlocked the potential and powers hiding beneath the surface of the cards, and use their Tarot to fuel unique and powerful magic. | |||
| Techno Wizard II (3.5e class) | NR | ”Good Guy, Offensive Support, Moderate Spellcasting, Arcane Spellcasting, Spontaneous Spellcasting” | ”Unpredictable, unstable, and often as dangerous to themselves as they are to their enemies – techno wizards use an improbable blend of technology and magic to accomplish what few can imagine.” | |||
| Telepath | 18.625 | Arcane, Spellcasting, Moderate Spellcasting, Spontaneous Spellcasting | (Non-Psionic) An individual able to control the thoughts of her opponents. | |||
| Ultimate Master | NR | "Support" | A Jack of All Trades, but not good at anything. | |||
| Umbral Blade | NR | Bad Guy, Skilled, Moderate Spellcasting, Arcane Spellcasting, Spontaneous Spellcasting | A fleet-footed assassin with a focus on infiltration and stealth over social settings. | |||
| Warden | NR | Combat-Focused, Spontaneous Spellcasting, Divine Spellcasting. | <-Paragraph description of the class-> | |||
| Warlock , Variant | NFR | Bad Guy, Spontaneous Spellcasting | A Warlock that doesn't suck. | |||
| Warrior Nun | NFR | Moderate Spellcasting, Good Guy, Spontaneous Spellcasting, Divine Spellcasting | Hey if there are Clerics who are typically male, why not nuns? Hell Why not WARRIOR NUNS! | |||
| Weapon Mage | NR | Combat and magic focused. | <-Paragraph description of the class-> | |||
| Weapon Mage | NR | Combat and magic focused. | <-Paragraph description of the class-> | |||
| Weeper | NR | Moderate Spellcasting, Divine Spellcasting, Spontaneous Spellcasting | A strange being able to bind their "guardian angel" as a mask and use their ghostly abilities. Basically a water-oriented necromancer. | |||
| Witch | NR | Moderate Spellcasting | She looks like a witch, but can keep her party alive through the use of the potions and poultices which she creates from material she gathers in the wilderness. | |||
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