User Base Classes Good Guy
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Members of this group define themselves by their alignment and their outlook on the world first, their other abilities second. Their strengths reflect their alignment choices, and roleplaying one means putting attitude first. A good guy designation doesn't mean that every such character is a hero in your campaign.
| Name | Rating1 (out of 20) |
Type2 | Description3 | |||
|---|---|---|---|---|---|---|
| Abhorsen | NFR | Good Guy, Moderate Spellcaster, Undead Stalker, Combat Focussed (Undead) | A class based on Garth Nix's books Sabriel, Lirael and Abhorsen. An Abhorsen is a strong mage who hunts undead and sends them back into death, a necromancers that does the opposite of what other necromancers do. | |||
| Angelic Warrior | NR | Paladin-like Warriors | Healing and melee capability. They are dedicated to killing demons and undead. | |||
| Arcane Cabalist | 0 | Powerful-Spellcaster | The Arcane Cabalist is a powerful spellcaster that can annihilate his enemies using a unique power gain/loss system. | |||
| Arcane Enforcer | NR | Uses weapons and a few spells to subdue enemies. | The police force for a city of magic users. | |||
| Archer, Adventuring | 8 | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Barkeeper | 17.75 | Skilled | He runs the bar, he mixes drinks, he's ready to adventure! | |||
| Biomancer | 17.5 | Strong Spellcasting, Good Guy, Bad Guy, Prepared Spellcasting, Arcane Spellcasting | Masters of the world unseen, good Biomancers heal and improve the body, and evil ones are masters of disease, decay, and suffering. | |||
| Biotic Vanguard (Slayer) | NR | Good Guy, Bad Guy, Combat Focused, Long Range, Close Range | Based off the other Vanguard class just remade with the new N7 slayer in mind. Meant to be similar to the ranger in the decision to focus on ranged and melee combat but given a few more more abilities to make them more agile. | |||
| Black Crystal Lord | NR | Good Guy, Bad Guy, Combat-Focused | An intimidating lawful warrior of heavy armor and twin weapons. They seek to crush all opposition through force and destruction. They are exceptionally hard to kill. Loosely based on an elite group of Imperial Judges from Arcadia. | |||
| Blade Hunter | 4 | <!No Description Present!> Please edit this class and add a description! | ||||
| Blademaster | NR | Good Guy, Protector/Combat-Focused, Skilled | Part bard, part ranger, part loremaster, part wanderer, a blademaster is both a scholar and a fighter. Trained from childhood in a rigorous, live-or-die lifestyle with no permanent home, a blademaster is equally comfortable in the uncharted Wilds or the crowded Capital City. She has as much knowledge as any bard, wizard, or scholar in any number of topics, yet she can hold her own against any melee champion who cares to challenge her. | |||
| Boy Scout | 14 | Good Guy, Skilled | A skillful and versatile adventurer who is equally adept at life in either an urban or a wild setting. | |||
| Bullet Maestro | NR | Ranged Blaster | The Bullet Maestro is a master of a unique weapon, the Gun. Weaving in and out of combat unscathed by "primitive" arrows and bolts, or staying far away from the action to pick off primary targets, the Bullet Maestro can adapt to most situations. They use their skill with these weapons to weave in and out of combat, while weilding even the most powerful guns with ease. | |||
| Cassiline Apprentice | NR | Good Guy, Combat-Focused, Bad Guy | A highly trained warrior-priest who serves as bodyguard to a ward. Granted protective abilities which mimic spells, these fighters are unsurpassed in their skill both with their twin daggers, which they use most often, and with their swords, which they draw only to kill. Fanatically loyal to both ward and Order, a Cassiline Brother will die before allowing harm to come to his ward. | |||
| Cassiline Brother | NR | Good Guy, Combat-Focused, Bad Guy | A highly trained warrior-priest who serves as bodyguard to a ward. Granted protective abilities which mimic spells, these fighters are unsurpassed in their skill both with their twin daggers, which they use most often, and with their swords, which they draw only to kill. Fanatically loyal to both ward and Order, a Cassiline Brother will die before allowing harm to come to his ward. | |||
| Cattine Priestess (3.x Class) | NR | Good Guy, Healer, Support | The leaders of the Cattine people. | |||
| Champion of the Ferine | NR | Neutral, Divine, Moderate Spellcaster, Combat-Focused | The Champion of the Ferine is a bestial warfighter who draws upon the raw Divine energy of animal ferocity by sheer willpower alone, transforming into a menacing force to be reckoned with over much spiritual maturation. Striking rapidly and relentlessly with a greatsword whilst shrugging off attacks in heavy armor, the Champion of the Ferine augments their martial prowess with animal ferocity via Empowerment effects, and can take on an Alternate Form to further their combat prowess. | |||
| Charter Mage | NR | Strong Spellcasting | The charter mage uses the charter to cast spells. Charter mages hate undead, and work to destroy them. | |||
| Chronomancer | NR | Good Guy, Combat-Focused, Arcane Spellcasting. | The Chronomancer is a fighter who bends time itself to his will. They are an anomaly within time, exsisting at various points, and able to pull their extreme skills into combat to turn the tides of war. | |||
| Claine | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Crusader of the Desert | NR | Good Guy, Moderate Spellcasting | Crusaders of the Desert are essentially an arabian paladin most suited to desert campaigns, like Sandstorm. Focusing slightly less on melee combat and more on their spirituality, they have lower hit dice and attack bonuses than a Paladin, but their spiritual abilities are stronger. | |||
| Darksong Knight | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Darksong Luminary | NR | Support Role | The Darksong Luminary are the religious leaders of the Dark Lady, Eilistraee. They are a combination of cleric and sorcerer but they acquire and practice their power in a unique way. Together with the other Darksong emissaries (the Darksong Knight and Shade), the Luminary provides direction to the new surface Drow as well as all those that seek the goddess. | |||
| Defender | NR | Combat-Focused, Good Guy | A Master of shields and defending, uses twin shields to keep himself safe from harm. | |||
| Disciple of Mythal (3.5 class) | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Divine Soul | NR | Good Guy, Bad Guy, Strong Spellcasting | Favored Souls are blessed by their gods for their power to fight in their lord's name, but not all of them choose to take up the sword, others draw closer by advancing their spiritual powers. | |||
| Dragon Warrior | NR | Good Guy, Combat-Focused, Bad Guy, | A fighter that is focused on combat with his Red Dragon. | |||
| Dragoon, Variant3 | NR | Combat-Focused, Spear-oriented. | A dragoon whose strength lies in its Jump feature. Slightly based on Kain from Final Fantasy IV, both on his features and his equipment capabilities. | |||
| Dreadful Rager (3.5e Prestige Class) | NR | Good Guy, Bad Guy, Combat-Focused | Dreadful Rager is a very powerful melee combat class there are very few due to the huge toll they bring. Dreadful Rager's are meant to be at the front of the pack leading the charge and in doing so have high defensive abilities and high offensive abilities. However their survivability to mages are low and inadequate. | |||
| Ebon knight | NR | Melee combatant | An attempt at a playable version of the Death Knight hero class from World of Warcraft. | |||
| Elemental Wizard | NR | Good Guy, Combat-Focused, Skilled, Moderate Spellcasting, Prepared Spellcasting, Spontaneous Spellcasting | <-Paragraph description of the class-> | |||
| Elusive | NR | Combat Focused | Elusives are skilled at not being noticed and dodging stuff well. | |||
| Feathered Harbinger | NR | <-What additional roles this class fits (see bottom; e.g. "g")-> | <-Paragraph description of the class-> | |||
| Gatekeeper | NR | Bad Guy, Good Guy, Combat Focused, High Power | Gatekeepers are powerful wardens who imprison powerful or dangerous foes with ease. | |||
| Hakurei Shrine Maiden | NR | Gish, blaster, Batman | Hakurei Clan Shrine Maiden; Purifies, Fights Youkai, upholds borders. | |||
| Healer | 16 | Good guy, Strong Spellcasting, Divine Spellcasting. | The Ultimate Healer, whom is better than the Cleric and Palidin combined. No combat skills at all. | |||
| Heaven Striker | NR | Good Guy, Bad Guy, Combat-Focused | <-Paragraph description of the class-> | |||
| Hybrid Elite Warrior | 15.3 | Good Guy, Bad Guy, Combat-Focused, Defender. | Hybrid Elite Warriors are half mortal, half green magic. The powerful energies that course through their bodies grant them impossible strength. Their physical prowess is shown in dealing crushing damage, leaping impossible heights, and falling extreme distances with ease. Loosely based on an elite group of greatsword wielders who were infused with Mako energy to gain ungodly physical performance. | |||
| Inspector | NR | Skilled | Injustice is everywhere in the world, someone has to be there to oppose it, so long as there's a paycheck at the end of the day. Inspectors are problem solvers who are the antithesis of crime, even if a few criminal actions have to be performed to bring the unjust to justice. | |||
| Intercessor | NR | Good Guy, Combat-Focused | Intercessors are the direct agents of the gods on the material plane. All intercessors seek to promote the agenda of their god in the world and to promote the general good, with their god's hand protecting them. | |||
| IttÅjutsu Samurai | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | A samurai who emphasizes swiftness and agility over heavy defense. | |||
| Jack of Hearts | NR | Strong Spellcasting, Healing | A powerful, friendly healer. | |||
| Jedi, Alternatives | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Jedi Alternatives | NR | Combat, diplomat | <-Paragraph description of the class-> | |||
| Jedi Healer (DnD Class) | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Jedi Knight | NR | Good Guy, Combat Focused, Support | The Paladin and Monk combination. | |||
| Kantian Paladin | NR | Good Guy, Combat-Focused, Divine Spellcasting, Moderate Spellcasting, Spontaneous Spellcasting | A paladin that's actually playable at every level of the game. | |||
| Keyblade Wielder, Redone | NR | Combat-Focused | Sporting arcane spells and a unique weapon known as a Keyblade, it's no wonder the Keyblade wielder gets to pick companions to follow him! | |||
| Keyblade Wielder, Remake | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Keyblade Wielder Ally: Defender (3.5e Other) | NR | Combat-Focused, Good Guy | A Master of shields and defending, uses twin shields to keep himself safe from harm. | |||
| Keyblade Wielder Alternative | NR | Sporting arcane spells and a unique weapon known as a Keyblade, it's no wonder the Keyblade wielder gets to pick companions to follow him! | ||||
| Keyblade wielder, Revised | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Kido Shinigami | NFR | Good Guy, Moderate Spellcasting, Divine Spellcasting, Spontaneous Spellcasting | Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. These shinigami are focused on their spiritual magic. | |||
| Knight, Teoryran | NR | combat and social. | Military Aristocracy, Teoryran World Setting | |||
| Knight-Errant | NR | Good Guy, Combat-Focused | The Knight-errant roams the world, sacrificing comforts and acclaim, to right wrongs and come to the aid of the wretched. | |||
| Lalomancer | NR | Good Guy, Bad Guy, Moderate Arcane and Divine Spellcasting | Uses words and phrases as attacks and defenses. Uses them to enhance and hinder. | |||
| Lancer | NR | Good Guy or Bad Guy, Combat-Focused | Knight that uses his skill in jumping and dragons as allies and specializes on slaying dragons | |||
| Leech Warden | NR | Good Guy, Healer | Leech Wardens are worshipers of the god Nosotros, and are known for their ability to utilize a range of leech species to accomplish magical and physical effects. | |||
| Librarian | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Magic Medic | NR | Good Guy, Moderate Spellcasting | This class focuses primarily on healing and secondarily on buffing. That's it. It's for support, moral, physical, or otherwise. | |||
| Martial Adept | NR | Good Guy, Combat-Focused, Arcane Spellcasting, Spontaneous Spellcasting | Martial adepts are similar to monks, but while the monk gathers his abilities through mystical training and honing of their internal ki energy, the adept channels raw arcane power. | |||
| Mary Sue | 14 | All of them. | A munchkin-sizing power-gamer's wet dream. | |||
| Miner | NR | Skill-Focused, Item-Focused | Of all of the common occupations of the D&D world, being a miner is one of the most well known and dangerous. They must get materials from under the earth and fight monsters. They are pressured to become more powerful, and miners are specialized in having a companion for travel, skill bonuses, and other boons. | |||
| Mongolian Warrior | NR | Combat-Focused, Mounted, Good Guy | The Mongolian Warriors are brutally skilled archers and lance-men. They combine their ranged attacks with great mobility, deceptive tactics, and psychological warfare to slaughter their enemies without a scratch. Their training has raised their skills to a level above the physical norm, and they can preform extraordinary actions in battle. | |||
| Naruto Ninja | NR | Base Combat Focus | A Shinobi ninja, based the TV show Naruto. | |||
| Naruto Shinobi | NR | Depends. Neutral, Mediator, jack-of-all-trades. | A Shinobi ninja, based the TV show Naruto. | |||
| Oracle | NR | Strong Spellcasting | A spellcaster who uses divination to gain an edge before the battle has even begun. | |||
| Paladin, Lord Dhazriel Variant | 18.75 | Good Guy, Combat-Focused | Holy knight fighting for good and/or law. | |||
| Paladin, Sulacu Variant | NR | Combat-Focused | A better version of everyone's favorite ass-kicking hero: the paladin. | |||
| Paladin 3.95 | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Paladin Variant (Hammer of Righteousness) | NR | Good Guy, Combat Focus, Divine Spellcasting, Spontaneous Spellcasting. | See SRD Paladin. | |||
| Paragon | NR | Religious Warrior; Mid-Range Combat Support type. | The Paragon is a devout warrior who believes unconditionally in his deity or any other cause. A Good-Guy Paragon will often choose a deity of Valor, or the cause of vanquishing evil, while an Evil or Bad-Guy Paragon would choose something like World Domination or worship an evil deity. Both are still Paragons despite their radically different ideals. | |||
| Pentewyn | 19.5 | Combat-Focused, Divine Spellcasting, Moderate Spellcasting, Prepared Spellcasting, Spontaneous Spellcasting, Good Guy | From the Welsh word for "firebrand"; a version of the "Chaotic Good Paladin" that emphasizes Intelligence over Charisma | |||
| Planar Shaman, Variant | 17 | Damage Dealer | An Elemental Warrior who imbues his weapons with elemental power directly from the inner planes of the elements. | |||
| Planar Shaman | 17 | Damage Dealer | An Elemental Warrior who imbues his weapons with elemental power directly from the inner planes of the elements. | |||
| Raider | NR | Combat-Focused, Skill-Focused | Raiders are the greedy, the curious, the scum, and the paragons of treasure-hunters. Some are simple bandits with a lust for wealth, while some are seekers of history. The story differs from man and woman to others, but they will always be known as the true seekers of the past. | |||
| Regional Traveler | NR | Support | Regional Travelers are talented adventurers who seek fame and fortune through quests. Quests are unwritten contracts that involve specific tasks such as finding, retrieving, and returning an object. Travelers are unspecialized but can fill the role of healer when outside of combat. | |||
| Reyvateil | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Sergeant-At-Arms,Teoryran | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Shadowcaster | NR | Good guy, Divine Spellcaster, light combat | This Class is strongest at night. Shadowcasters draw their power from the dark, using it against those that might try their evil acts in the night. They might be a would-be Paladin who feels drawn to the night. Because shadowcasters do not follow social norms, they must take laws with a grain of salt. They work in the time where the public laws are most difficult to enforce, and in a way they become their own law. | |||
| Shadowherd | NR | The shadowherd's key abilities are geared toward martial combat with self-improving magic. | Shadowherds have some sort of established connection to the Plane of Shadow. They may have traveled the Plane of Shadow at some point in their early youth, perhaps an ancestor spent too much time on the Plane of Shadow and its toxic effects altered the family bloodline. Whatever the reason, this connection causes and affinity between the Shadowherd and denizens of the Plane of Shadow who are referred to by the shadowherds as "shadow shreds". | |||
| Shamanic Dominator | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Shinigami | 15 | Good Guy, Moderate Spellcasting | Hunters of ghosts and demons, they protect the living from things which lurk just beyond the edge of the world. | |||
| Shinigami (revised) | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Shinigami Stealth Squad | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Silent Scout | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Smoker | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Soul Reaver | NR | Bad Guy, Combat-Focused | Souls are a fickle thing. But not too many times occur when a person is born with the ability to weaponize morality. Everyone is their own worst nightmare around this guy. | |||
| Soulborn Guardian | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Soulclaine | NR | Good Guy | Soulclaine are ascetic tenders of the dead who eat a portion of the brains of the deceased to protect them from necromantic depradations and to alleviate the suffering of their survivors. | |||
| Soulseeker | NR | Combat-Focused, Bad Guy, Good Guy | Soulseekers are a secret society of gifted warriors who are capable of combating Divine Magic users, and even to a smaller extent Arcane spell-casters. This makes them formidable clergy-killers, and as such they are often hired for such attacks. | |||
| Spirit Detective | NR | Support with moderate combat abilities | The Spirit Detective is someone who deals in a multitude of supernatural affairs. Their most often the people go to if regular authorities can't find the cause. They handle 'cases' ranging from a missing coffee mug that was stolen by some kind of demon or ghost, to investigating a town where every inhabitant was killed and the only ghost around is that of an old woman who died about 50 years before-hand. | |||
| Stalker | NR | Good Guy, Bad Guy, Combat-Focused | Hunts creatures with great prowess | |||
| Stonemelder | NR | Moderate Spellcasting, Combat Focused | Stonemelders are the engineers of the world, they design many of the things in the world of Cora, and are the primary magic item creators in the world. Stonemelders have the ability to project auras which benefit their group. | |||
| Sun School Monk | NR | Good Guy, Lawful Guy, Unarmed Fighter | Monk variant for the Golden Tower setting | |||
| Techno Wizard II (3.5e class) | NR | ”Good Guy, Offensive Support, Moderate Spellcasting, Arcane Spellcasting, Spontaneous Spellcasting” | ”Unpredictable, unstable, and often as dangerous to themselves as they are to their enemies – techno wizards use an improbable blend of technology and magic to accomplish what few can imagine.” | |||
| Tevinter Fugitive | NR | Combat-Focused, Mage Killer | Former slaves of sorcerous masters, most hate all mages with a passion, or at least mistrust them. Those that were made and then sold do not hate the Magisters that made them, but instead the men and women that bought them, since they see the slave owners as the reason they were forced to endure the pain. Eventually, every slave rebels. The Tevinter slaves are simply more likely to succeed. | |||
| The Eternal Optimist | 19.5 | Good Guy, Combat-Focused, Divine Spellcasting | A divine fighter that always has a good attitude, always optimistic and never pessimistic. | |||
| The Healer | NR | Healing, Protection | This is based on The Healer class from the Miniatures handbook. He is basically a mix between a sorcerer and a cleric. | |||
| True Friend | NR | Good Guy, Skilled | A True Friend is always there for you! | |||
| True Gunslinger (3.5e class) | NR | Good-Guy, Ranged Combat Focused | A Gunslinger is best described as a combination lawman, paladin,and knight-errant. His mission is to keep peace, enforce the law, and protect the land. | |||
| Unbeatable Warrior | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
| Valkyrie | NR | Good Guy, Combat-Focused | This class is intended to for a heroin looking to become epic. | |||
| Vitale Knight | NR | <!No Description Present!> Please edit this class and add a description! | ||||
| Warboss | NR | "Tank", "Leader", "Bad Guy" | The best way to describe the Warboss is to imagine the largest, nastiest, foulest-tempered creature ever conceived and then realize that it would run screaming in terror from the Warboss. | |||
| Warrior Nun | NFR | Moderate Spellcasting, Good Guy, Spontaneous Spellcasting, Divine Spellcasting | Hey if there are Clerics who are typically male, why not nuns? Hell Why not WARRIOR NUNS! | |||
| White Knight of Brilliance | NR | Good Guy, Combat-Focused | I took my eyes off my foes to see approaching form behind my allies a white knight in glowing armor. He ran forward at a full charge at our enemies slashing coolly and precisely every successful hit exploded into brilliant light. Instantly our forces united behind this glowing ember of hope. All of our weapons found their marks and our hearts were free of deaths grasp and were in the arms of hope. | |||
| White Lion | NR | <-What additional roles this class fits (see bottom; e.g. "Good Guy, Combat-Focused")-> | <-Paragraph description of the class-> | |||
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