Unicorn (4e Race)
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[edit] Unicorn
"Magic wielding ponies who spend their time studying the ways of the arcane. They may be smaller in build than other ponies, but they can alter reality at a whim."
| Racial Traits |
| Average Height: 4'2 - 4'8 |
| Average Weight: 180 - 240b |
| Ability Scores: +2 Intelligence and your choice of +2 Wisdom or Charisma |
| Size: Medium |
| Speed: 6 squares |
| Vision: Normal |
| Languages: Common, Choice of one other |
| Skill Bonuses: +2 Arcana, +2 Insight |
| Unicorn Horn: You may use the Wizard class' Prestidigitation cantrip. Your horn acts as an implement. |
| Your Special Talent: You gain the Cutie Mark Feat. |
| Mind Split: You know the "Mind Split" encounter power. |
| Speak with Beasts: You can communicate with Natural Beasts and Fey Beasts. |
<!-fluff->
Play a Unicorn if you want...
- To wield powerful magic
- To be a member of a race that favors the Wizard, Sorcerer or Warlock classes.
[edit] Physical Qualities
Like all ponies, a Unicorn's coat and eye color can be almost any color imaginable. Unicorns are generally of a build somewhere between Earth ponies and Pegasi but are the least physically adept of the three races, prefering to rely on their magic. The unique aspect of a Unicorn, their horn, is different between each pony, the length and girth reflective of the Unicorn's raw magical power. In addition, even if the horn is broken, a Unicorn can still cast spells, albeit with limitations.
[edit] Playing a Unicorn
<!-description->
<!-Your race-> Characteristics:
Male Names:
Female Names:
[edit] Unicorn Adventurers
Three sample <!-your race-> adventurers are described below.
[edit] Racial Options
Heroic Tier Feats:
Paragon Paths:
Paragon Tier Feats:
Epic Destinies:
Epic Tier Feats:
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