Undead (4e Race)

From D&D Wiki

Jump to: navigation, search
Stub Logo.png This page is incomplete and/or lacking flavor. Reason: Missing adventurers, a type, and a subtype.


You can help D&D Wiki by finishing and/or adding flavor to this page. When the flavor has been changed so that this template is no longer applicable please remove this template. If you do not understand the idea behind this page please leave comments on this page's talk page before making any edits.
Edit this Page | All stubs

Scales.png This page is of questionable balance. Reason: Unbreakable is handled rather clumsily - recommend using the same mechanic as Warforged.


You can help D&D Wiki by better balancing the mechanics of this page. When the mechanics have been changed so that this template is no longer applicable please remove this template. If you do not understand balance please leave comments on this page's talk page before making any edits.
Edit this Page | All pages needing balance

Undead[edit]

Undead are a race of immortals, The most popular method of undead birth is from worshipers of the shadowfell. The primary cause of independent undead is due to the drive of their overwhelming greed. Other reasons may include the stronger will of some races.

Racial Traits
Average Height: 5"4 to 6"2
Average Weight: 80-120
Ability Scores: +2 Charisma, +2 Strength
Size: Medium
Speed: 5 squares
Vision: Normal, Darkvision
Languages: common
Skill Bonuses: +2 Intimidate, +2 Endurance.
Undead-Life: as an undead you are immune to age effects and disease.
Unbreakable: An undead has no death ticks.
Undead appetite: The Undead are able to use the undead appetite encounter power.


Undead Appetite Undead Racial Power
Your endless hunger causes you to savagely munch upon your opponents to enable yourself greater vitality.
Encounter Star.gif Necrotic
Standard Action Melee
Prerequisite: Undead
Special: This powers damage increases to 2d10's at 11th level and 3d10's at 21st
Target: One adjacent enemy
Attack: Constitution +2 Vs. AC
Hit: 1d10 + Constitution modifier damage
Special: You gain temporary hp equal to the damage dealt by this attack


Undead may appear as the race they once were, but their undead nature consumes them into a new being.

Play an Undead if you want...

  • To be a lone wanderer out for yourself.
  • To be The reckless and overwhelming force of the group.
  • To be a member of a race from beyond the grave.
  • To be curious about your current path.
  • To stray away from the Hero archetype.
  • To ecsell at being a fighter,rogue,or wizard

Physical Qualities[edit]

Undead appear just as they did in life: standing as tall as they once did, their eyes appear dead and lifeless. They move in quick jerks and shambles, as well as have pale skin with a terrible odor.

Playing an Undead[edit]

Playing an undead is a second life full of bigotry, since you are constantly hated. You are the unbiased enemy of the divine, while they scorn your existence none send the fleet of her followers more than the raven queen. To encounter a worshiper of the Raven Queen is, without question, an instant fight to the death. Although undead usually have villages or city's mainly comprised of their own, they sometimes find a person that is tolerant enough to be accepted.

Human Undead Characteristics: Undead are brash, impulsive, recluse, off-putting, and reckless. Undead are respected by fighters and barbarians for their bold, brave with a fighting spirit that seems almost devoid of reason on the battlefield. Ally's of undead are usually those of similar nature (fighters & barbarians), or polar opposites (bards & wizards). Reason for this is strictly in combat tactics. Divine classes will almost always refuse partnership with an undead, but when it is done, it can prove to be quite deadly.

Names: Most undead would keep the name they were given in life, yet others may want to start over in which case they give themselves a name that represents their new nature.

Undead Adventurers[edit]

Undead adventures are usually comprised of finding out their purpose in reanimation. Undead who lean towards the path of good can become powerful, however they tend to follow the path of a warrior instead. They find themselves being more greedy and worried about material possessions than they were in life, due to the fact that hunger is their primary thought pattern. This does not only apply to foods: they find themselves wanting anything that others have. They usually are found in dungeons said to have great wealth.

Three sample undead adventurers are described below (not really).

Tombas was a human, that is before his untimely demise at the end of an undead's sword. Quickly following that was his swift reanimation by some ungodly force. Now he wanders dungeons and crypts once more, having retrieved a sword from the body of the undead who slew him and a fortifying trinket from the necromancer who brought him back, seeking something, anything, that could make him human again. He seeks to exterminate necromancy, so that no poor souls end up like him again, and is willing to go to any lengths to do it. What could go wrong, right? He's already dead.


MonFaePG90.jpg



Back to Main Page4e HomebrewRaces

Personal tools
Home of user-generated,
homebrew, pages!
d20M
miscellaneous
admin area
Terms and Conditions for Non-Human Visitors